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Question 1:
(a) Explain the term ‘logo' with the use of an example. (b) Explain in detail what three basic questions you need to ask yourself before creating a logo. (c) You have been asked to design a business card. Name and explain the four factors to keep in mind while undertaking this project.
Question 2:
(a) Explain what you understand by ‘Corporate Style Guide'. (b) Give six details or sections that can be found in a Corporate Style Guide? (c) What are the reasons for creating a Corporate Style Guide? (d) Based on your answer from part (c), name eight consequences of not having a Corporate Style Guide?
Write a program that allows interactive manipulation of the position and orientation of a camera. Draw a teapot at the global origin 0,0,0. You can find a shaded teapot model and
Applications For Computer Animation These days, animation influences approximately every aspect of life right from entertainment to education and to security and lots of more a
Distinguish between parallel and perspective projection Parallel Projection Perspective projection Coordinate position are transformed
Multimedia Tool Features General to nearly all multimedia tool platforms are various features for encapsulating the content, presenting the data, acquiring user input and cont
Algorithms for Identification of Observable Objects There are various algorithms for identification of observable objects for various types of applications. Several methods ne
Subdivision Algorithm - Visible Surface Detection 1) Initialize the area to be the whole screen. 2) Create a PVPL regarding an area, sorted on z min as the smallest z coor
computer animation Note : This is to be noticed that computer animation can also be produced by changing camera parameters as its position, orientation and focal length, as w
Properties of Perspective projections - Transformation 1) Faraway objects seem smaller. 2) Straight lines are projected to straight lines. 3) Let line 1 and 2 is two s
Find out the matrix of projection for cavalier projection Answer: Cavalier projection corresponds to tan α = 1, leading to the following matrix.
Illumination Model - Polygon rendering and ray tracing methods Theoretically illumination is exposure of a thing to the light that contributes to light reflected by an object
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