Explain what the term blocking means in animation, Computer Graphics

Assignment Help:

Question 1:

(a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA.

(b) List clearly the steps involved in setting up a MAYA scene for render using Final Gathering & Global Illumination.

Question 2:

(a) Explain what you understand by ‘Image Based lighting' system and how is it different from 3 Points Lighting system.

(b) List clearly all the steps involved in setting up a MAYA scene for Image Based Lighting.

Question 3:

(a) Using an illustrative approach list and describes two Principles of Animation and explain why you would use those two principles in your
animation.

(b) Explain what the term ‘Blocking' means in animation. State clearly the steps involved in ‘Blocking' an animation in MAYA.

Question 4:

(a) Explain clearly the use of

i) Planar Mapping
ii) Spherical Mapping
iii) Cylindrical Mapping

(b) Explain what is meant by ‘Unfolding' an object in MAYA and list the steps involved in texturing an object in MAYA using an image created in Photoshop as texture.

Question 5:

(a) What are the main differences between using Parent objects and using Constraint objects? In what kind of situation will you use the Constraint method over Parent?

(b) What are the modeling principles that you need to consider before starting a 3D Model in MAYA?


Related Discussions:- Explain what the term blocking means in animation

Intersection test - visible surface detection, Intersection Test - Visible ...

Intersection Test - Visible Surface Detection Test: It called Intersection Test also: we go for intersection test, if Min-max test fails. Now we take each edge individually

Magnify a triangle with vertices, Magnify a triangle with vertices A = (1,1...

Magnify a triangle with vertices A = (1,1), B = (3,1) and C = (2,2) to twice its size in such a way that A remains in its original position.  Answer: You need to apply scaling b

Scan conversion of line with the slope, Scan Conversion of Line with the sl...

Scan Conversion of Line with the slope (0 Currently the pixel positions beside the line path are determined through sampling at Unit x intervals that is, starting from the fi

Buffer areas required for z-buffer algorithm, Buffer Areas Required For Z-B...

Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa

Liang barsky line clipping algorithm, Liang Barsky line clipping algorithm ...

Liang Barsky line clipping algorithm : The algorithm uses parametric form of the line segment.  Four inequalities are created using the parametric form of the line segments.  Th

Write short notes on active and passive transformations, Write short notes ...

Write short notes on active and passive transformations?  In the active transformation the points x and x represent different coordinates of the similar coordinate system. Here

Computer simulation - computer aided design, Computer simulation - Computer...

Computer simulation - Computer Aided Design Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digit

Advantages of jpeg images, Advantages of JPEG Images Huge compressi...

Advantages of JPEG Images Huge compression ratios mean sooner download speeds. JPEG produces outstanding results for main photographs and complicated images. JPEG s

Explain vector data model with examples, Question 1 How does GIS differ fr...

Question 1 How does GIS differ from traditional Maps? Explain Question 2 Explain vector data model with examples Question 3 What is spatial analysis? explain

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd