Explain the scan-line algorithm, Data Structure & Algorithms

Assignment Help:

Explain the Scan-Line Algorithm

This image-space method for removing hidden surfaces is an extension of the scan-line algorithm for filling polygon interiors. Instead of filling just one surface, we now deal with multiple surfaces. As each scan line is processed, all polygon surfaces intersecting that line are examined to determine which are visible. Across each scan line, depth calculations are made for each overlapping surface to determine which is nearest to the view plane. When the visible surface has been determined, the intensity value for that position is entered into the refresh buffer.

We assume that tables are set up for the various surfaces, which include both an edge table and a polygon table. The edge table contains coordinate end points for each line in the scene, the inverse slope of each line, and pointers into the polygon table to identify the surfaces bounded by each line. The polygon table contains coefficients of the plane equation for each surface, intensity information for the surfaces, and possibly pointers into the edge table. To facilitate the search for surfaces crossing a given scan line, we can set up an active list of edges from information in the edge table. This active list will contain only edges that cross the current scan line, sorted in order of increasing x. In addition, we define a flag for each surface that is set on or off to indicate whether a position along a scan line is inside or outside of the surface. Scan lines are processed from left to right. At the leftmost boundary of a surface, the surface flag is turned on; and at the rightmost boundary, it is turned off.  Figure 3.6 illustrates the scan-line method for locating visible portions of surface for pixel positions along the line. The active list for scan line 1 contains information from the edge table for edges AB and BC, only the flag for surface S1 is on. Therefore, no depth calculations are necessary, and intensity information for surface S1 is entered from the polygon table into the refresh buffer. Similarly, between edges EH and FG, only the flag for surface S2 is on. No other positions along scan line 1 intersect surfaces, so the intensity values in the other areas are set to the background intensity. The background \intensity can be loaded throughout the buffer in an initialization routine. 

For scan lines 2 and 3 in Figure, the active edge list contains edges AD, EH, BC, and FG. Along scan line 2 from edge AD to edge EH, only the flag for surface S1 is on. But between edges EH and BC, the flags for both surfaces are on. In this interval, depth calculations must be made using the plane coefficients for the two surfaces. For this example, the depth of surface S1 is assumed to be less than that of S2, so intensities for surface S1 are loaded into the refresh buffer until boundary BC is encountered. Then the flag for surface S1 goes off, and intensities for surface S2, so intensities for surface S1 are loaded into the refresh buffer until boundary BC is encountered. Then the flag for surface S1 goes off, and intensities for surface S2 are stored until edge FG is passed. 

We can take advantage of coherence along the scan lines as we pass from one scan line to the next. In Figure 3.6, scan line 3 has the same active list of edges as scan line 2. Since no changes have occurred in line intersections, it is unnecessary again to make depth calculations between edges EH and BC. The two surfaces must be in the same orientation as determined on scan line 2, so the intensities for surface S1 can be entered without further calculations.

 

688_data structure.png


Related Discussions:- Explain the scan-line algorithm

Which of the sorting algorithm is stable, Which of the sorting algorithm is...

Which of the sorting algorithm is stable   Heap sorting is stable.

Algorithms for push and pop operation, Q. Suggest a method of implementing ...

Q. Suggest a method of implementing two stacks in one array such that as long as space is there in an array, you should be capable to add an element in either stack. Using proposed

Analyze an algorithm, In order to analyze an algorithm is to find out the a...

In order to analyze an algorithm is to find out the amount of resources (like time & storage) that are utilized to execute. Mostly algorithms are designed to work along with inputs

High-level and bubble algorithm , 1. Give both a high-level algorithm and a...

1. Give both a high-level algorithm and an implementation (\bubble diagram") of a Turing machine for the language in Exercise 3.8 (b) on page 160. Use the ' notation to show the co

User-specified memory location, You need to implement a function which will...

You need to implement a function which will write out a given user-specified memory location to disk in base 10. That means that you have to convert the large number data structure

Trees, What is AVL Tree? Describe the method of Deletion of a node from and...

What is AVL Tree? Describe the method of Deletion of a node from and AVL Tree ?

Psedocodes, write a pseudocode to input the top speed (in km''s/hours) of 5...

write a pseudocode to input the top speed (in km''s/hours) of 5000 cars output the fastest speed and the slowest speed output the average (mean) speed of all the 5000 cars answers

Explain complexity of an algorithm, Complexity of an Algorithm An algo...

Complexity of an Algorithm An algorithm is a sequence of steps to solve a problem; there may be more than one algorithm to solve a problem. The choice of a particular algorith

Representation of records, Records are mapped onto a computer store by simp...

Records are mapped onto a computer store by simply juxtaposing their elements. The address of a component (field) r relative to the origin address of the record r is named the fiel

Deletion of a node from a binary search tree, The algorithm to delete any n...

The algorithm to delete any node having key from a binary search tree is not simple where as several cases has to be considered. If the node to be deleted contains no sons,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd