Explain the lofting method in maya, Computer Graphics

Assignment Help:

QUESTION 1:

a) Draw a Bezier curve showing the following components

i. hull
ii. curve CV
iii. span
iv. start and end point

b) Maya provides highly effective tools for all three types of modeling - polygons, nurbs and subdivisions. Explain, giving suitable examples when would you use each of the above methods.

c) Briefly explain, with the help of suitable diagrams, the function of the following
tools in Maya.
i. The Add Divisions Tool
ii. The Split Polygon Tool

d) Briefly explain the lofting method in Maya. Give a diagram, whereby four curves are lofted.

QUESTION 2:

a) i) Explain with the help of appropriate diagrams how a profile curve and a path curve are used to create an extruded surface in Maya.

ii) Give a few examples of items that could be made using extruded surface.

b) Look at the diagram shown below ( Figure Qu 2(b) ). Explain briefly how this can be done using Maya.

                            1811_11.png

                                              Figure Qu 2(b)

c) Which tool would you use in Maya to modify the sphere as shown in the diagram below ( Figure Qu 2(c) )

d) Which tool is generally used to add details to a face? You can add bumps and depressions to your surface as well as create regions of extra detail. Explain how you use the tool. Illustrate your answer with an appropriate diagram.

e) Explain what is a lattice. Where are lattices especially useful? Give an appropriate diagram to illustrate your answer.

                          458_12.png

                                          Figure Qu 2(c)


QUESTION 3:

a) Briefly expain the basic features of the following shader types in Maya
i. Lambert
ii. Phong
iii. Layered

b) Explain the following terms:
i. Incandescence
ii. Translucence

c) Briefly explain the following animation types:
i. Keyframe Animation
ii. Dynamic or Effects Animation

iii. Path Animation
iv. Motion Capture

QUESTION 4:

a) Fully explain how you will use NURBS to create a human torso as shown in the Figure Qu 4 (a). Illustrate your answer with appropriate diagrams.

                            2049_13.png

                                             Figure Qu 4 (a)

b) What is a skeleton in CG Animation?

c) Differentiate between Inverse Kinematics (IK) and Forward Kinematics(FK)


Related Discussions:- Explain the lofting method in maya

Video games, why do video game characters look better today?

why do video game characters look better today?

Interchange file format, IFF: It is Amiga Interchange File Format which is...

IFF: It is Amiga Interchange File Format which is used to transfer documents to and from Commodore Amiga Computers. This format is really flexible and permits images and text to b

Illumination model - polygon rendering & ray tracing methods, Illumination ...

Illumination Model - Polygon rendering and ray tracing methods Theoretically illumination is exposure of a thing to the light that contributes to light reflected by an object

Definition of computer animation, Definition of Computer Animation A ti...

Definition of Computer Animation A time dependence phenomenon for imparting visual modifies in any scene as per to any time sequence, the visual modifies could be incorporated

Clip a line segment - cyrus beck line clipping algorithm, How does the Cyru...

How does the Cyrus Beck line clipping algorithm, clip a line segment whether the window is non convex? Solution : see the following figure 13, now the window is non-convex in s

Various cases of cohen sutherland line clippings - algorithm, Various cases...

Various cases of Cohen Sutherland Line Clippings Currently, we study how this clipping algorithm works. For the sake of simplicity we will tackle all the cases with the assist

Explain the bresenham line generation algorithm, 1. Explain the Bresenham ...

1. Explain the Bresenham line generation algorithm via digitizing the line with end  points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati

Specular reflection - polygon rendering & ray tracing method, Specular Refl...

Specular Reflection - Polygon Rendering & Ray Tracing Methods Specular reflection is while the reflection is stronger in one viewing direction that is a bright spot, termed

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd