Explain the lofting method in maya, Computer Graphics

Assignment Help:

QUESTION 1:

a) Draw a Bezier curve showing the following components

i. hull
ii. curve CV
iii. span
iv. start and end point

b) Maya provides highly effective tools for all three types of modeling - polygons, nurbs and subdivisions. Explain, giving suitable examples when would you use each of the above methods.

c) Briefly explain, with the help of suitable diagrams, the function of the following
tools in Maya.
i. The Add Divisions Tool
ii. The Split Polygon Tool

d) Briefly explain the lofting method in Maya. Give a diagram, whereby four curves are lofted.

QUESTION 2:

a) i) Explain with the help of appropriate diagrams how a profile curve and a path curve are used to create an extruded surface in Maya.

ii) Give a few examples of items that could be made using extruded surface.

b) Look at the diagram shown below ( Figure Qu 2(b) ). Explain briefly how this can be done using Maya.

                            1811_11.png

                                              Figure Qu 2(b)

c) Which tool would you use in Maya to modify the sphere as shown in the diagram below ( Figure Qu 2(c) )

d) Which tool is generally used to add details to a face? You can add bumps and depressions to your surface as well as create regions of extra detail. Explain how you use the tool. Illustrate your answer with an appropriate diagram.

e) Explain what is a lattice. Where are lattices especially useful? Give an appropriate diagram to illustrate your answer.

                          458_12.png

                                          Figure Qu 2(c)


QUESTION 3:

a) Briefly expain the basic features of the following shader types in Maya
i. Lambert
ii. Phong
iii. Layered

b) Explain the following terms:
i. Incandescence
ii. Translucence

c) Briefly explain the following animation types:
i. Keyframe Animation
ii. Dynamic or Effects Animation

iii. Path Animation
iv. Motion Capture

QUESTION 4:

a) Fully explain how you will use NURBS to create a human torso as shown in the Figure Qu 4 (a). Illustrate your answer with appropriate diagrams.

                            2049_13.png

                                             Figure Qu 4 (a)

b) What is a skeleton in CG Animation?

c) Differentiate between Inverse Kinematics (IK) and Forward Kinematics(FK)


Related Discussions:- Explain the lofting method in maya

Categories of parallel projection - viewing transformation, Categories of P...

Categories of Parallel Projection Parallel projection can be categorized as per to the angle which the direction of projection makes along with the projection plane. For illu

Adobe photoshop - softwares for computer animation, Adobe Photoshop - Softw...

Adobe Photoshop - Softwares for computer animation Whereas Adobe Photoshop is not a computer animation application, this is one of the top of the line graphics programs. This

Several kinds of dedicated video tele conference devices, There are several...

There are several kinds of dedicated Video Tele Conference devices. Large groups Video Tele Conference are non-portable, large, more expensive devices utilized for large rooms

What is the purpose of saving selections, Question 1: (a) Once a select...

Question 1: (a) Once a selection is made, what area of the image can be edited? (b) What is the purpose of saving selections? (c) How can you move a selection while you a

Explain any ten types of artistic filters, Question 1 Explain any ten type...

Question 1 Explain any ten types of artistic filters Question 2 What is Freehand Tool? Explain the procedure of drawing lines and curves with freehand tool Question 3 Ho

Vecgen algorithm, Working of vecgen algorithm with diagram

Working of vecgen algorithm with diagram

How is sampling done, Image Processing 1. How is sampling done? Explain...

Image Processing 1. How is sampling done? Explain quantization in digital image processing? 2. Explain in brief: (1) Image Subtraction (ii) Image averaging. 3. Explain in

Cases of the sutherland hodgman polygon clipping algorithm, Cases of the Su...

Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho

Produce a complete 3d cad model, 1. Identify the market segment for the pro...

1. Identify the market segment for the product and write a basic PDS 2. Produce three concept sketch ideas - (remember the assignment is a CAD one not a concept creative design

Sutherland hodgman algorithm, Sutherland-Hodgman Algorithm Any polygon...

Sutherland-Hodgman Algorithm Any polygon of any type of arbitrary shape can be explained with the assist of some set of vertices connected with it. While we try to clip the po

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd