Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
The Concept of Thread
A thread is a sequential flow of control within a process. A process is able to have one or more threads. Threads have their own register-values and program-counter but they share memory space and other resources of the process. Every process begins with a single thread. Through the execution, other threads can be created as and when required. Similar to processes, every thread has an execution state (terminated, ready, blocked or running). A thread has right to use the memory address space and resources of its process. Threads have similar life cycles as processes do. A single processor system may support concurrency by switching execution among two or more threads. A multi processor system may support parallel concurrency by executing a separate thread on every processor. There are three fundamental techniques in concurrent programming languages for terminating and creating threads:
We can think of a thread as essentially a lightweight process. Though, threads propose a number of advantages over processes. The advantages are as follows:
a) It does not take so much time to create and terminate a new thread than to create and terminate a process. The reason is that a newly created thread uses the current process address space.
b) It does not take so much time to switch between two threads within a common process, partly since the newly created thread uses current process address space.
c) Less communication overheads -- communicating between the threads of one process is simple since the threads share amongst other entities the address space. So, data generated by one thread is right away available to all other threads.
The Signalling connection control part (SCCP) and message transfer part (MTP) together are referred to as (A) Signal Switching Points (SSPs) (B) Signal Transfer Points
What is the use of buffer register? The buffer register is used to avoid speed mismatch among the I/O device and the processor.
Construct a shift register from S-R flip-flops. Explain its working. Ans: S-R Flip-Flop Shift Register: Shift registers can be built through using SR flip-flops. Fig.(a)
Explain Auto increment and Auto decrement mode The register is incremented or decremented after (or before) its value is used to access memory. The address stored in the regi
Q. What do you mean by Loader? Loader is a program that assigns absolute addresses to program. These addresses are produced by adding the address from where program is loaded i
Explain Implementation techniques Implementation techniques(e.g. remote invocation, HTTP). An event-based cooperation can be executed using message passing or it can be based
Determine how Simulation can be developed To determine how a simulation can be developed for use in a real situation the below illustration has been chosen. Scenario chosen is
What are the four necessary conditions of deadlock prevention? Four essential conditions for deadlock prevention are: 1. Removing the mutual exclusion condition implie
design a gray to bcd code converter using 16:1 de multiplexe
Q. How to Information transfer from one register to another? Information transfer from one register to another is designated in symbolic notation by a replacement operator. For
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd