Explain parallel and perspective projection, Computer Graphics

Assignment Help:

Distinguish between parallel and perspective projection

Parallel Projection

Perspective projection

Coordinate position are transformed to view plane along parallel lines. The vector defining the direction of lines is called projection vector. 

Coordinate position are transformed

to view plane along lines that converge to a point called projection reference point (PRP). 

Object distance from the view plane is not significant.

Object's distance from the PRP and view plane is important. It plays a role in determining size of the image.

Farther the object, smaller is the image. 

Parallel lines remain parallel. 

Parallel lines may not remain parallel. 

Ratios are preserved in general. 

Ratio are not preserved in general.

Useful in civil, architectural design, machine design, sectional view design, etc.

Useful in virtual reality, gaming and other such applications. 

Less realistic.

More realistic.


Related Discussions:- Explain parallel and perspective projection

3-dimentional, expalin 3-dimentional display methods

expalin 3-dimentional display methods

Three dimensional concepts and display methods, Three Dimensional Concepts ...

Three Dimensional Concepts and Display Methods   Imagine yourself taking a picture by a camera.  What do you normally do?  You specify a viewpoint and view direction and then s

Fill in the blanks, a__________of a scene is apart of a scene by which rela...

a__________of a scene is apart of a scene by which relate one part of the scene with the other parts of the scene

Simple graphical user interface, The RIA should consist of: i) A simple ...

The RIA should consist of: i) A simple Graphical User Interface (GUI) constructed from a simple navigation system (comprising of around 5 key frames) making use of the Flash tim

Multimedia tools, MULTIMEDIA TOOLS : In this sense, we will emphasize on v...

MULTIMEDIA TOOLS : In this sense, we will emphasize on various tools utilized in the field of multimedia. Basic Tools: The fundamental toolset for building multimedia p

Design a graphical user interface, 1. Implement proper exception handling m...

1. Implement proper exception handling mechanism for this application. 2. Display all data a. Search specific data (depending of the user selection, your application should e

Unity, what I unity of java game?

what I unity of java game?

Graphics applications, The subsequent are also considered graphics applicat...

The subsequent are also considered graphics applications as: • Paint Programs: Permit you to create rough freehand drawings. The images are saved as bit maps and can simply be

Polygonal meshes - clipping and 3d primitives, Polygonal Meshes - Clipping ...

Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg

Problem with interpolated shading - polygon rendering, Problem with Interpo...

Problem with Interpolated Shading There are several more shading models that intermediate in complication among Gouraud and Phong shading, linking the liner interpolation of t

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd