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Depth-first traversal
A depth-first traversal of a tree visit a node and then recursively visits the subtrees of that node. Likewise, depth-first traversal of a graph visits a vertex and then recursively visits all the vertices adjacent to that node. The catch is that the graph may having cycles, but the traversal must visit each vertex at most once. The solution to the problem is to keep track of the nodes that have been visited, so that the traversal does not undergo the fate of infinite recursion.
Game trees An interesting application of trees is the playing of games such as tie-tac-toe, chess, nim, kalam, chess, go etc. We can picture the sequence of possible moves by m
A depth-first traversal of a tree visits a nodefirst and then recursively visits the subtrees of that node. Similarly, depth-first traversal of a graph visits a vertex and then rec
Painter's Algorithm As the name suggests, the algorithm follows the standard practice of a painter, who would paint the background (such as a backdrop) first, then the major d
Q. Write down a non recursive algorithm to traverse a binary tree in order. Ans: N on - recursive algorithm to traverse a binary tree in inorder is as
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Algorithm for insertion of any element into the circular queue: Step-1: If "rear" of the queue is pointing at the last position then go to step-2 or else Step-3 Step-2: make
omega notation definition?
INSERT FUNCTION /*prototypes of insert & find functions */ list * insert_list(list *); list * find(list *, int); /*definition of anyinsert function */ list * inser
Primitive Data Structure These are the basic structure and are directly operated upon by the machine instructions. These in general have dissimilar representations on different
Write an algorithm by using pseudocode which: Inputs top speeds of 5000 cars Outputs fastest speed and the slowest speed Outputs average speed of all the 5000 cars
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