Explain chaining to handle collision, Operating System

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Explain Chaining to Handle Collision

Chaining:  One easy scheme is to chain all collisions in lists attached to the suitable slot. This permits an unlimited number of collisions to be handled and doesn't need a priori knowledge of how many elements are consisted of in the collection. The tradeoff is similar like with linked lists versus array implementations of collections: linked list overhead in space and for a lesser extent, in time.


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