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Question:
(a) Explain the issue associated with vertices when the scan line scan line polygon fill algorithm is being applied?
(b) Explain the logic of shortening edges to avoid problems associated with vertices for scan line polygon fill algorithm?
(c) By making use of appropriate examples, briefly explain the following anti-aliasing techniques:
a. Super-sampling b. Area sampling c. Pixel phasing
(d) When dealing with CIE chromaticity, explain how "shade" and "tint" effects might be produced to an original colour?
Vector-Distance algorithm illustrated in more detail below: Packet switches wait for next update message and they goes by entries in packet. If entry has least path to destinat
Describe the term - Certification Authority The certification is most easily implemented with a custom solution combined with a server, called the Certification Authority (CA).
Q. What is Sliding Window protocols? Alternatives: Sliding Window protocols - One task begins prior to the other one ends (concept of
Control Frames for Lost Tokens If station goes down ... token lost Predecessor listens for data frame or token Noticing none, retransmits token Sends whofoll
Fat tree: It is a customized version of tree network. In this network bandwidth of edge (or connecting wire between nodes) increases in the direction of root. It's a more realisti
Assume a network as depicted below with a home agent (HA), a foreign agent (FA), a mobile host (MH), and a remote host (RH). The dotted box is the home location of MH. Assume MH's
how can i learn it?
Commands SMTP uses commands and response to transfer message between a client and a server. Each commands or reply is terminated by a two character ( carriage re
Q. Show Example on Check Sum? Data: 10101001 00111001 Computing Checksum: 10101001 00111001 --------------- Sum 11100010 Receiver Side: 10101
What is Bit Stuffing? Bit stuffing is the process of adding one extra 0 whenever five consecutive is follow a 0 in the data, so that the receiver does not mistake the pattern 0
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