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1. If the designer of the base class needs no one, not even a derived class to access a member, then that member should be made private.
2. If the designer wants any derived class function to have access to it, then that member must be protected.
3. if the designer needs to let everyone , including the instances, have access to that member , then that member should be made public .
get coding for padovan string
C Program for FUNCTION OF COMPOUND INTEREST float ci(float,float,float); void main() { float p=0,r=0,n=0,k=0; clrscr(); printf("EN
A: Use operator overloading to present a friend left-shift operator, operator #include class Fred { public: friend std::ostream& operator ... private: int i_; // onl
coding
The Special Pointer 'this' When various instances of a class come into existence, it naturally follows that each instance has its own copy of member variables. If this were not
A: In C++, the definition of NULL is 0, thus there is only an aesthetic difference. I prefer to ignore macros, so I employ 0. Another difficulty with NULL is that people sometimes
Explain about the strategies of implementation of the statecharts, Database Management System?
describe user manuals?
should i put define constant and memory constant in my flowchart? the other one, how to draw flowchart for break and continue statement?
explain thee structure of c program
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