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Explain about the Computer animation
Computer animation is the art of creating moving images by computer software and hardware.
For 3D animation, objects are designed on a computer and a 3D skeleton is produced. Limbs, eyes, mouth etc. are moved by animator using key frames (These define the start and end point of a smooth transition to make animation as realistic as possible).
Figure uses three dashed arcs and one small circle. Dashed line or arc is a style attribute that can be attached with a line or a curve. In OpenGL you can use the line stipple func
Specified p 0 (1, 1): p 1 (2, 3); p 2 (4, 3); p 3 (3, 1) as vertices of Bezier curve find out 3 points on Bezier curve? Solution : We consider Cubic Bezier curve as: P (
Draw the block diagram of raster scan display processor.
Read the next page and work through the steps: a. Select a location (anywhere in the world) and research the typical weather (temperature, barometric pressure, and humidity).
1. Compare Bresenham line generation with Digital Differential Analyzer line generation. Ans. Bresenham line generation algorithm is better than Digital Differential Analyze
What is the maximum number of objects such can be handled via the depth/z- buffer algorithm? Solution : In z-buffer algorithm, an arbitrary number of objects can be handled sin
Object Space - approaches for visible surface determination The second approach as object-space that compares all objects directly along with each other inside the scene defin
Define Random Scan/Raster Scan displays. Ans. Random scan is a process in which the display is made by the electronic beam, which is directed, only to the points or division of
Removing Polygons Hidden through a Surrounding Polygon: The key to capable visibility calculation lies actually a polygon is not visible whether it is in back of a surrounding
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
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