Explain about the computer animation, Computer Graphics

Assignment Help:

Explain about the Computer animation

Computer animation is the art of creating moving images by computer software and hardware.

For 3D animation, objects are designed on a computer and a 3D skeleton is produced. Limbs, eyes, mouth etc. are moved by animator using key frames (These define the start and end point of a smooth transition to make animation as realistic as possible).

 


Related Discussions:- Explain about the computer animation

Transformation, Define transformation. Explain all basic transformation

Define transformation. Explain all basic transformation

Devi, Explain the 3d transformations

Explain the 3d transformations

Composite transformations - 2-d and 3-d transformations, Composite Transfor...

Composite Transformations - 2-d and 3-d Transformations We can build complicated transformations as rotation regarding to an arbitrary point, mirror reflection about a line, a

Entertainment - applications for computer animation, Entertainment - Applic...

Entertainment - Applications For Computer Animation Advertising, Games, Film, Video, Television, Multimedia are various of the entertainment fields wherein computer animation h

Transformation regarding to the mirror reflection to line, The transformati...

The transformation regarding to the mirror reflection to this line L comprises the subsequent basic transformations: 1) Translate the intersection point A(0,c) to the origin, it

Translation, Translation, Rotation and Scaling -  output primitives 1. ...

Translation, Rotation and Scaling -  output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method.  2. All 2D geometric tran

Scan line polygon fill algorithm - raster graphics, Scan Line Polygon Fill ...

Scan Line Polygon Fill Algorithm - Raster Graphics In such algorithm, the information for a solid body is stored in the frame buffer and utilizing that information each pixel

Texturing - texture coordinate, Background Texturing is like wallpaperin...

Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive.  Recall that GL_QUAD is specified by four vertices.  An image, or a texture,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd