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Explain about the Computer animation
Computer animation is the art of creating moving images by computer software and hardware.
For 3D animation, objects are designed on a computer and a 3D skeleton is produced. Limbs, eyes, mouth etc. are moved by animator using key frames (These define the start and end point of a smooth transition to make animation as realistic as possible).
1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as i) A Circle ii) A sel
one word qustion
diffrence between vecgen and bresenham'' s algorithams
High level techniques (motion generalized) Techniques utilized to explain general motion behavior of any of graphic object, such techniques are algorithms or models utilized to
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
1. Identify the market segment for the product and write a basic PDS 2. Produce three concept sketch ideas - (remember the assignment is a CAD one not a concept creative design
Film - Applications for Computer Animation Computer animation has turn into regular and accepted in particular effects. Movies as "Jurassic Park", "Terminator 2: Judgment Day"
What are the advantages of rendering by patch splitting? i. It is fast-especially on workstations with a hardware polygon-rendering pipeline. ii. Its speed can be varied b
Hypermedia: it is a superset of hypertext. Hypermedia documents comprise links not only to the other pieces of text, although also to other forms of media: sounds and images and m
1. Distinguish among Scan line polygon fill and Seed fill or Flood fill algorithm? Scan Line Polygon Flood Fill Algorithms ?1. This
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