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Explain about Franklin Algorithm
We mentioned how the number of possible comparisons of polygons grows as the square of the number of polygons in the scene. Many of the hidden-surface algorithms exhibit this behaviour and have serious performance problems on complex scenes. Franklin developed an approach which gives linear time behaviour for most scenes. This is done by overlaying a grid of cells on the scene (similar to Warnocks approach, only these cells Visual Realism are not subdivided). The size of the cells is on the order of the size of an edge in the scene. At each cell the algorithm looks for a covering face and determines which edges are in front of this face. It then computes the intersections of these edges and determines their visibility. The idea is that as objects are added to the scene and the number of polygons increases, the new objects will either be hidden by objects already in the scene or will hide other objects in the scene. While the number of objects increases, the complexity of the final scene (after hidden portions are removed) does not increase. By considering only the edges in front of the covering face for a cell, the algorithm considers only the edges likely to be in the final image. Although the total number of edges may increase, this increase occurs, for the most part, behind the covering faces, and the number of edges in front will remain small.
Encryption the plain-text using the round keys: 1. (Key schedule) Implement an algorithm that will take a 128 bit key and generate the round keys for the AES encryption/decryp
How to create an General Tree and how to search general tree?
Step 1: Declare array 'k' of size 'n' i.e. k(n) is an array which stores all the keys of a file containing 'n' records Step 2: i←0 Step 3: low←0, high←n-1 Step 4: while (l
Q. How can we free the memory by using Boundary tag method in the context of Dynamic memory management?
Pre-order Traversal The method of doing a pre-order traversal iteratively then has the several steps(suppose that a stack is available to hold pointers to the appropriate nodes
Determine the greatest common divisor (GCD) of two integers, m & n. The algorithm for GCD might be defined as follows: While m is greater than zero: If n is greater than m, s
* Initialise d & pi* for each vertex v within V( g ) g.d[v] := infinity g.pi[v] := nil g.d[s] := 0; * Set S to empty * S := { 0 } Q := V(g) * While (V-S)
Exact analysis of insertion sort: Let us assume the following pseudocode to analyse the exact runtime complexity of insertion sort. T j is the time taken to execute the s
The worst case of quick sort has order O(n 2 )
what are the disadvantages of sparse matrix?
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