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Problem: (a) Distinguish between a class and an object. (b) Define instantiation. (c) What is the importance of the "this" variable in java. (d) What is encapsulation?
A: Use references when you can use, and use pointers when you have to. References are generally preferred over pointers whenever you don't require "reseating". Usually this mean
How do you access the values within an array? - Arrays comprise a number of elements, which depends on the size you assigned it during variable declaration. - Every element
why oops
how to declare arrays
The digital signal is one which only consists of two states i.e. logic '1' (+5 volts) and logic '0' (0 volts). Various electronic blocks use logic and these form the basis of a m
Where are longjmp and setjmp used in C++? -Setjmp and longjmp must not be used in C++. - Longjmp jumps out of the function without unwinding stack. This means that local obj
Help for tomorrow...?
Q: How the compiler arranges the several sections in the executable image? A: The executable contained following sections: 1. Data Section (initialized data variable sec
Differences between a pointer and a reference 1. A reference must always point to some object where as this restriction is not imposed on a pointer. e.g. int *pi = 0;
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