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Event Driven Devices - Polling
Polling: The status of all devices is periodically checked in a repetitive manner through a polling loop. While an event happens, the loop is exited and the consequent event is handled by executing some special event-handling routine or task. Again the polling carries on. The disadvantage is, the processor has to stay in an idle state till some event happens. Data entered can be missing if an event happens at a time while the major program is not in its polling loop.
Write short notes on rendering bi-cubic surface patches of constant u and v method? The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations t
what do you mean by high definition systems? Define aspect ratio? What is a refresh buffer? What is the difference between bitmap and pitman frame buffer? Explain the basic oper
Applications Research in computer graphics has a wide range of application as well as both photorealistic and non-photorealistic image synthesis, image-based rendering and mod
QUESTION 1 (a) Write a run method in Image J environment for the following cases Contrast and Brightness Histogram Generation Histogram Equalisation (b)
Question 1 Briefly explain types of animation Question 2 Briefly explain steps involved in animation process Question 3 What is Layout? Explain two types of layout
Simulating Accelerations - Computer Animation In previous block, we have seen the dominance and function of mathematics in computer graphics and now, we will undertake the invo
Phong Specular Reflection Model or Specular Reflection This model of local illumination is frequently termed as the Phong specular reflection model. Here we discuss the matter
DV Encoder Types: While DV is captured in a computer this is stored in an AVI file, that is Microsoft's standard file format used for video files. Video support in Windows is prov
Uncompressed / Common Audio Format There is one main uncompressed audio format: PCM. It is generally stored like a .wav on Windows. WAV is file format which is flexible and des
In this programming assignment, you will animate and pose 3D articulated characters by implementing forward and inverse kinematic methods. You should be able to animate character j
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