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Enumerate the use of Data goggles- Virtual Reality
Data goggles/helmets - These use optical systems and display screens which send 3D images to the eyes. Motion sensors measure the orientation and position of the head; this information is sent back to a computer that enables it to adjust the image being sent to user. Data gloves, joysticks and suits containing sensors are all used to interface with a virtual reality system depending on application.
CAVE is a VR system that provides the illusion of 3D by projecting images on the walls and floor of a room. Participants wearing data goggles can enter the room and freely walk about. Sensors in goggles and in the room continually track participants' position and adjust images based on this information.
Authoring Tools Authoring tools generally refers to computer software that assists multimedia developers produce products. Authoring tools are various from computer programmi
Multimedia Applications: The term itself clarifies; this is a combination of various Medias of communication as text, graphic, audio and so on. Currently this field of multimedia i
Suppose here, one allows 256 depth value levels to be employed. Approximately how much memory would a 512x512 pixel display necessitate to store z-buffer? Solution : A system w
Computer Animation Tools To create various types of animation discussed above, we want to have particular software and hardware as well. Here, the fundamental constraint is re
Principle Vanishing point - Perspective Projections Assume that line 1 and l2 be two straight lines parallel to each other that are also parallel to x-axis. If the projection
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applications of visualization
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To prove ‾P (1) = p n Solution : since in the above case we determine each term excluding B n,n (u) will have numerous of (1 - u) i (i = 0 to n) consequently by using u = 1
High Level Techniques (Motion Generalized) These are techniques utilized to explain the general motion behavior of any type of graphic object. Such techniques are algorithms o
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