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Enumerate the use of Data goggles- Virtual Reality
Data goggles/helmets - These use optical systems and display screens which send 3D images to the eyes. Motion sensors measure the orientation and position of the head; this information is sent back to a computer that enables it to adjust the image being sent to user. Data gloves, joysticks and suits containing sensors are all used to interface with a virtual reality system depending on application.
CAVE is a VR system that provides the illusion of 3D by projecting images on the walls and floor of a room. Participants wearing data goggles can enter the room and freely walk about. Sensors in goggles and in the room continually track participants' position and adjust images based on this information.
Write a C-code which generates a font interactively.This means after every n mouse clicks, a Bezier curve is generated and then the terminal point of the last drawn Bezier curve is
Explain the 3d transformations
Optical Character Recognition Software (OCR) Frequently, you will have printed matter and the other text to incorporate in your project although no electronic text file. Along
Polygon Rendering and Ray Tracing Methods In previous section we had discussed various methods for visible-surface detection, although in order to produce visibility the prese
Web-based Services: Commonly utilized software is: Protected Area Archive characteristics: Image display, roam, zoom and Image enhancement. Simple image processing.
Write a program that allows interactive manipulation of the position and orientation of a camera. Draw a teapot at the global origin 0,0,0. You can find a shaded teapot model and
explain vecgen algoritham
What is seed fill? One way to fill a polygon is to begin from a given point (seed) known to be inside the polygon and highlight outward from this point i.e. neighboring pixel
Applications For Computer Animation These days, animation influences approximately every aspect of life right from entertainment to education and to security and lots of more a
Matrix for Orthographic Projection Orthographic projections are projections into one of the coordinate planes x=0, y=0or z=0. The matrix for orthographic projection on the z=0
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