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Enumerate the use of Data goggles- Virtual Reality
Data goggles/helmets - These use optical systems and display screens which send 3D images to the eyes. Motion sensors measure the orientation and position of the head; this information is sent back to a computer that enables it to adjust the image being sent to user. Data gloves, joysticks and suits containing sensors are all used to interface with a virtual reality system depending on application.
CAVE is a VR system that provides the illusion of 3D by projecting images on the walls and floor of a room. Participants wearing data goggles can enter the room and freely walk about. Sensors in goggles and in the room continually track participants' position and adjust images based on this information.
Algorithms for Basic Line Segment Plotting There are two important algorithms for basic line segment plotting-DDA algorithm and Bresenham algorithm. Both the algorithms use th
Advantages of JPEG Images Huge compression ratios mean sooner download speeds. JPEG produces outstanding results for main photographs and complicated images. JPEG s
Stochastic Animation - Computer Animation This utilizes stochastic processes that are a stochastic process can be identified as a random function. Such randomness could be in
What is Graphics It is a term that refers to any computer device or program which makes a computer able of displaying and manipulating pictures. The name also refers to the im
Write a C-code that plots an object on the window and on the user's click of mouse on the window, the object starts rotating continuously until the user presses the mouse again.
Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden? Solution : Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional ar
Taxonomy of Projection - viewing transformation There are different types of projections as per to the view that is essential. The subsequent figure 3 demonstrates taxonomy o
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Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we
Write a program in C/C++ using OpenGL to create (without using built in function) a square by implementing shear algorithm along 1. X-axis, 2.Y-axis.
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