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Entertainment - Applications For Computer Animation
Advertising, Games, Film, Video, Television, Multimedia are various of the entertainment fields wherein computer animation has broad contribution, the topic is self explanatory like you all are exposed to the usage of animation in fields by your day to day life programs on televisions or on computers and so on.
Unrepresentative vertex normals - Modeling and Rendering Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex
Introduction of Curves and Surfaces This section has covered the methods of generating polygons, closed and curves surfaces. Under those methods we have discussed different ty
Transformation for Isometric projection - Transformation Suppose that P(x,y,z) be any point in a space. Assume as a given point P(x,y,z) is projected to the P'(x'y',z') on t
The table as given below demonstrates possible values of such parameters for classic applications of digital video. Application Frame rate Dime
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Object Space - approaches for visible surface determination The second approach as object-space that compares all objects directly along with each other inside the scene defin
Scale a sphere cantered on the point (1, 2, and 3) with radius 1, so that the new sphere has the same centre with radius 2. Solution: Translate the sphere so that its centre
Delta-Delta Arrangement and In-Line Arrangement There are two types of shadow masks available, delta-delta arrangement and in-line arrangement. The in-line arrangement refers t
QUESTION (a) Explain the steps involved in performing Image based processing. (b) Propose a mask using a 3X3 matrix, which would help in discovering discontinuities, and hen
Question: (a) Describe in details the meaning of the following terms often available in drawing tools: (i) Welding objects; (ii) Trimming objects; (iii) Intersecting obje
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