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Entertainment - Applications For Computer Animation
Advertising, Games, Film, Video, Television, Multimedia are various of the entertainment fields wherein computer animation has broad contribution, the topic is self explanatory like you all are exposed to the usage of animation in fields by your day to day life programs on televisions or on computers and so on.
Consequently some methods are utilized to handle this huge information and these methods are termed as animation process that are classified as: First Method: In this method,
Numerical Analysis Packages: generally utilized software is: MatLab. Characteristics: Focus generally on numeric processing. Programming with mathematical skills usuall
define composite transformation
What is meant by Addressability? The Addressability is the number of individual dots per inch (d.p.i) that can be formed. If the address of the current dot is (x, y) then the
Object Space - approaches for visible surface determination The second approach as object-space that compares all objects directly along with each other inside the scene defin
Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.
MPLAB C18 TOOL (MC18) The MPLAB C18 compiler was designed as a full featured ASNI- compliant C - complier for the PIC18 family of 8bits MCUs. MC18 compiler is integrated with c
Objectives-Multimedia After going through this section, you should be capable to: explain hypertext and hypermedia ideas, illustrate how multimedia applications are
Implement Cohen Sutherland and Liang Barsky line clipping algorithms in C-language. Test your code for line segments with end points falling in various regions.
Translation - 2-d and 3-d Transformations It is the process of changing the position of an object. Suppose an object point P(x,y)=xI+yJ be moved to P'(x',y') by the specified
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