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(a) Draw an Entity-Relationship model for the relational schema given in the Appendix. Show all the entities, relationships, relationship names, and attributes and also underline the primary key for each entity. Use the SELECT SSADM convention to draw the entity.
(b) Write the SQL code that will create ALL the tables as given in the appendix. Your answer should not contain the primary key and foreign key constraint declaration. The data type for each attribute should be as specified in the Appendix II. Assume that the tables will be associated with the dbo schema. The tables must be created on the Primary Filegroup.
Define the Behavioural Model It defines operational behaviour of the system. In this model, numerous operations of the system are represented in pictorial form. Tools used to
Stochastic testing is the similar as "monkey testing", but stochastic testing is a lot more technical sounding name for the similar testing process.
What are the reasons behind to perform white box testing? There are three major reasons behind performing the white box testing. 1. Programmers may have some incorrect assum
What are the benefits of evolutionary prototyping? i. Fast release of the working system. ii. User is engaged while developing the system. iii. More functional system can
The "user guide" is the similar as the user manual. The user guide is a document that shows information essential to employ a system or component to get the desired results. Typica
Explain in detail about Black box testing. Black box or behavioural testing focuses on the functional needs of the software. It is applied during the last phase of testin
describe process
Define the Minimum cardinality of a relationship Minimum cardinality of a relationship is the minimum number of instances of second entity (student, in this case) with every in
What things will you remember when making an interface? - A class's interface must be sensible enough. It should act the way user expects it to. - It must be designed from t
Explain a variable? "Variables" are data items in a program whose values can change.
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