Draw a long line segment using dda line drawing algorithm, Computer Graphics

Assignment Help:

Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES.  Observe if DDA line segment deflects from Bresenham line segment or the graphics library line segment. 

Answer: Implementation of Bresenham and DDA algorithm is already given on page 20-21 of this unit.  Use the code to draw a line segment (10, 20) - (1020, 700) using both the algorithms.  Further, we draw the same line segment by adding the following code in the RenderScene( ) function of the code using the following OpenGL library function.    

glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

   glEnd();  

Use a different colour for each of the three codes. Accordingly code of RenderScene( ) will be modified as follows:   

void RenderScene(void)

{

glClear(GL_COLOUR_BUFFER_BIT);

glColour3f(1.0f, 0.0f, 0.0f);    

bresenham(10,20,1020,700);//Bresenham line segment with RED

   glColour3f(0.0f, 1.0f, 0.0f);        

  dda(10,20,1020,700); //dda line segment with GREEN

  glColour3f(1.0f, 1.0f, 1.0f);        

  glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

  glEnd(); //OpenGl Line segment with WHITE

        glFlush();   

}

On present day systems with very high accuracy on floating point calculations all the three line segments are plotting almost the same line segment. However, if you run the same program on an older system, you would find that the pixels generated by DDA algorithm are slightly away from the two line segments that have been generated using Bresenham algorithm and OpenGL function. The OpenGL function and Bresenham algorithm produce almost the same line segments.


Related Discussions:- Draw a long line segment using dda line drawing algorithm

Global illumination model -polygon rendering, Global illumination model -po...

Global illumination model -polygon rendering This illumination model adds to the local model the light which is reflected from the other surfaces to the current surface. This

Reflection about a line - 2-d and 3-d transformations, Reflection about a L...

Reflection about a Line - 2-D and 3-D Transformations Reflection is a transformation that produces the mirror image of an object. Since we discussed that the mirror reflection

Features for good 3-dimentional modeling , Features for good 3-Dimentional ...

Features for good 3-Dimentional modeling software are as: Multiple windows which permit you to view your model in each dimension. Capability to drag and drop primitive

Differentiate between z-buffer method and scan-line method, Differentiate b...

Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the

Video games, why do video game characters look better today?

why do video game characters look better today?

Crt - cathode ray tube, CRT - Cathode Ray Tube Electron gun is used...

CRT - Cathode Ray Tube Electron gun is used to send an electron beam aimed at a particular point on the screen. Deflection system is used to make the beam strike the screen

What is persistence, What is persistence? The time it takes the emitted...

What is persistence? The time it takes the emitted light from the screen to decompose one tenth of its original intensity is known as persistence.

Time based and presentation tools, Time Based and Presentation Tools In...

Time Based and Presentation Tools In such authoring systems, components and events are organized beside a timeline, along with resolutions as high as 1/30 second. Time based to

What is seed fill, What is seed fill?  One way to fill a polygon is to ...

What is seed fill?  One way to fill a polygon is to begin from a given point (seed) known to be inside  the polygon and highlight outward from this point i.e. neighboring pixel

Production of animation , Historical and traditional methods for productio...

Historical and traditional methods for production of animation                                              Definition: Computer animation is a time depends phenome

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd