Draw a long line segment using dda line drawing algorithm, Computer Graphics

Assignment Help:

Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES.  Observe if DDA line segment deflects from Bresenham line segment or the graphics library line segment. 

Answer: Implementation of Bresenham and DDA algorithm is already given on page 20-21 of this unit.  Use the code to draw a line segment (10, 20) - (1020, 700) using both the algorithms.  Further, we draw the same line segment by adding the following code in the RenderScene( ) function of the code using the following OpenGL library function.    

glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

   glEnd();  

Use a different colour for each of the three codes. Accordingly code of RenderScene( ) will be modified as follows:   

void RenderScene(void)

{

glClear(GL_COLOUR_BUFFER_BIT);

glColour3f(1.0f, 0.0f, 0.0f);    

bresenham(10,20,1020,700);//Bresenham line segment with RED

   glColour3f(0.0f, 1.0f, 0.0f);        

  dda(10,20,1020,700); //dda line segment with GREEN

  glColour3f(1.0f, 1.0f, 1.0f);        

  glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

  glEnd(); //OpenGl Line segment with WHITE

        glFlush();   

}

On present day systems with very high accuracy on floating point calculations all the three line segments are plotting almost the same line segment. However, if you run the same program on an older system, you would find that the pixels generated by DDA algorithm are slightly away from the two line segments that have been generated using Bresenham algorithm and OpenGL function. The OpenGL function and Bresenham algorithm produce almost the same line segments.


Related Discussions:- Draw a long line segment using dda line drawing algorithm

Raster & Vector display, what is refresh buffer/ identify the content and o...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

What is the maximum number of objects such can be handled, What is the maxi...

What is the maximum number of objects such can be handled via the depth/z- buffer algorithm? Solution : In z-buffer algorithm, an arbitrary number of objects can be handled sin

Applications for computer animation-physics, Normal 0 false f...

Normal 0 false false false EN-US X-NONE X-NONE

Transformation, Explain window to view port transformation

Explain window to view port transformation

Video games, why do video game characters look better today?

why do video game characters look better today?

Calculate the gray level value for all the pixels, An 8x8 image f[i,j] has ...

An 8x8 image f[i,j] has gray levels given by the following equation: f [i , j]= ? i-j ? ; i,j=0,1,2,3,4,5,6,7. a. Calculate the gray level value for all the pixels in the 8x8

What are the important applications of computer graphics, Can you list at l...

Can you list at least three important applications of computer graphics? There are lots of interesting applications of computer graphics. Three common applications are compute

Understanding the concept of hypertext and hypermedia, Understanding the Co...

Understanding the Concept of hypertext and hypermedia: For know the principle of Hypertext and Hypermedia we will look at how the human memory works.

Transformation for 3-d translation, Suppose P be the point object along wit...

Suppose P be the point object along with the coordinate (x,y,z). We want to translate such object point to the new position as, P'(x',y',z') through the translation Vector as V=t x

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd