Draw a long line segment using dda line drawing algorithm, Computer Graphics

Assignment Help:

Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES.  Observe if DDA line segment deflects from Bresenham line segment or the graphics library line segment. 

Answer: Implementation of Bresenham and DDA algorithm is already given on page 20-21 of this unit.  Use the code to draw a line segment (10, 20) - (1020, 700) using both the algorithms.  Further, we draw the same line segment by adding the following code in the RenderScene( ) function of the code using the following OpenGL library function.    

glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

   glEnd();  

Use a different colour for each of the three codes. Accordingly code of RenderScene( ) will be modified as follows:   

void RenderScene(void)

{

glClear(GL_COLOUR_BUFFER_BIT);

glColour3f(1.0f, 0.0f, 0.0f);    

bresenham(10,20,1020,700);//Bresenham line segment with RED

   glColour3f(0.0f, 1.0f, 0.0f);        

  dda(10,20,1020,700); //dda line segment with GREEN

  glColour3f(1.0f, 1.0f, 1.0f);        

  glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

  glEnd(); //OpenGl Line segment with WHITE

        glFlush();   

}

On present day systems with very high accuracy on floating point calculations all the three line segments are plotting almost the same line segment. However, if you run the same program on an older system, you would find that the pixels generated by DDA algorithm are slightly away from the two line segments that have been generated using Bresenham algorithm and OpenGL function. The OpenGL function and Bresenham algorithm produce almost the same line segments.


Related Discussions:- Draw a long line segment using dda line drawing algorithm

Distinguish between uniform scaling and differential scaling, Distinguish b...

Distinguish between uniform scaling and differential scaling?  When the scaling factors sx and sy are assigned to the similar value, a uniform scaling is produced that maintain

Time based and presentation tools, Time Based and Presentation Tools In...

Time Based and Presentation Tools In such authoring systems, components and events are organized beside a timeline, along with resolutions as high as 1/30 second. Time based to

Pcs or personal computers really - hardware for animation, PCs or Personal ...

PCs or Personal Computers Really - Hardware for Animation  these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due

Differentiate between z-buffer method and scan-line method, Differentiate b...

Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the

Scancode, what is mean by scan code

what is mean by scan code

Composite transformations - 2-d and 3-d transformations, Composite Transfor...

Composite Transformations - 2-d and 3-d Transformations We can build complicated transformations as rotation regarding to an arbitrary point, mirror reflection about a line, a

Computer simulation - computer aided design, Computer simulation - Computer...

Computer simulation - Computer Aided Design Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digit

Panning and zooming a component, Panning and zooming Components (such as yo...

Panning and zooming Components (such as your Polybounce or Animation) is simply a matter of reFrameing the world window. To pan right or left horizontally, one shifts it in the pos

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd