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Discuss in detail about rendering
Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for example Toy Story used over 700 avars(1 avar = position of every feature e.g. mouth). Successive sets of avars control all movement of animated character. Once stick model is moving in required way, avars are incorporated into full wire frame models. Ultimately, surfaces are added requiring a process known as rendering (i.e. turned into a realistic image).
Applications that can handle Vector Data There are hundreds of applications under the market which can be used to modify or make vector data. In prepress: Adobe Illustrator, Ma
Bezier curves: Theses are special polynomial curves expressed using Bernstein polynomials. Spline curves are simple extensions of Bézier curves composed of two or more polynom
Perspective Projection 1. Perspective projection gives more realistic appearance and uses the same principle as used in camera. 2. Perspective projection is not an affine tr
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
What do you mean by parabolic splines? For parabolic splines a parabola is fitted by the first three points p1, p2,p3 of the data array of kot points. Then a second parabolic
Polygon Meshes - Modeling and Rendering A polygonal surface to be sketched may not be easy and may have enormous curls and curves. Illustration: a crushed piece of paper or cr
Multimedia Business: Even fundamental office applications as a MS word processing package or a MS Excel spreadsheet tool turns into a powerful tool along with the aid of mult
Point clipping - 2-d viewing and clipping Point clipping is the method related to suitable display of points in the scene, though this type of clipping is utilized less freque
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Graphic Interchange Format (GIF): The Graphic Interchange Format is an efficient implies to transmit images across data networks. In the early 1990 year the original designers of
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