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Discuss in detail about rendering
Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for example Toy Story used over 700 avars(1 avar = position of every feature e.g. mouth). Successive sets of avars control all movement of animated character. Once stick model is moving in required way, avars are incorporated into full wire frame models. Ultimately, surfaces are added requiring a process known as rendering (i.e. turned into a realistic image).
Rigid body or Non-Rigid body Transformations 2D transformations can be classified as rigid body or non-rigid body transformations. Rigid body transformations keep the shape and
Area Filling Algorithms Before we go ahead with area filling algorithms, a word about pixel addressing and object geometry. You know that line segments are discretized into fin
Engineering: CAD has always been an imperative tool in industry. For illustration in automobile design, CAD could be utilized to model a car. Although with the advent of computer
Transformation for 3-D Scaling As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling i
difference between vecgen algoritham and bresenham''s algori
what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.
What is uniform rational splines
Question 1 What is JPEG? How do you change the quality of a JPEG image? Question 2 What are the advantages and challenges of virtual classroom? Question 3 What do
Build a program that allows: 1. using mouse or keyboard to move around on a set of 16 control points; 2. modify the value (drag along x, y, or z) of a point; 3. display
What is translation? Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the
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