Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
In this project you will write a program to produce a discrete time simulation of a queue as shown in Fig. 1. Time is slotted on the input and the output. Each input packet follows a Bernoulli process. In a given time slot the independent probability that a packet arrives in a time slot is p, while the probability that the packet will be serviced is q. One packet fills one time slot.
The queue can store up to four packets (not the five shown in the diagram above). All packets are processed on a first come - first served basis. Assume that when a packet is serviced all other packets in a queue (if any) are shifted instantaneously towards the output. Each slot departures from the queue are processed before arrivals.
In your discrete event simulation the program will mimic the operation of the queue and collect statistics. More specifically, you will need to collect (a) throughput and (b) delay statistics for different values of p (p = 0.02, 0.04 up to 1.0 in steps of 0.02), and for a fixed value of q = 0.75. To obtain an accurate statistics you should simulate at least ten thousand time slots for each value of p. Note that you ARE NOT allowed to implement the model equation in the program - but you can use them as a check.
The average throughput is just the number of serviced packets divided by the number of time slots. The average delay of the queue is an average number of time slots a packet is waiting in a queue before it gets serviced (i.e., it is the total number of time slots which all serviced packets spend in the queue divided by the total number of serviced packets). For the delay statistics, it is convenient to store your packets in a linked list and associate the time slot tag with each packet.
/* The program accepts matrix like input & prints the 3-tuple representation of it*/ #include void main() { int a[5][5],rows,columns,i,j; printf("enter the order of
Algo rithm to Insert a Node p at the End of a Linked List is explained below Step1: [check for space] If new1= NULL output "OVERFLOW" And exit Step2: [Allocate fr
Q. Write down an algorithm to add an element in the end of the circular linked list. A n s . Algo rithm to Add the Element at the End of Circular Linked Lists
Question 1 Write the different characteristics of an algorithm Question 2 Explain in brief the asymptotic notations Question 3 Write an algorithm of insertion sort and e
1. Show the effect of each of the following operations on queue q. Assume that y (type Character) contains the character ‘&’. What are the final values of x and success (type boole
i cant resolve a problem
state difference between linear and non linear data structure. give one example scenario of each
Explain about Hidden-surface Hidden-line removal refers to wire-frame diagrams without surface rendering and polygonal surfaces with straight edges. Hidden-surface removal ref
You have to design a framework of a Genetic Algorithm (GA) with basic functionality. The basic functionality includes representation, recombination operators, tness function and se
A B-tree of minimum degree t can maximum pointers in a node T pointers in a node.
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd