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Disadvantages:
1) Doubles memory needs, one for at least z-buffer and one for refreshes- buffer.
2) Dependency of device and memory intensive.
3) Wasted calculation upon drawing distant points such are drawn over along with closer points which occupy the similar pixel.
4) Spends time when rendering polygons such are not visible.
5) Needs re-calculations while changing the scale.
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What are the utilizations of Inverse transformation? Provide the Inverse transformation for translation, shearing, reflection, scaling and rotation. Solution: We have observed
Vecgen algorithm
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when dda algorithm is more efficient than bresenhem line drawing algorithm
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