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Different types of Simulating Motion - Computer Animation
Here we discuss different ways of simulating motion as:
a. Zero Acceleration or Constant Speed
b. Non-Zero Accelerations
- Positive accelerations
- Negative accelerations or Decelerations
- Combination of accelerations
Scan conversion: For display of a continuously defined object, a method to map a continuous abstract object or shape into a discrete plane of computer display is needed. This
Perspective Projections - Transformation In this projection the center of projection is at limited distance. This projection is termed as perspective projection since in this
Approaches to Area Filling Some other approaches to area filling are Scan line polygon fill algorithm Boundary fill algorithm Flood fill algorithm.
What are the important properties of Bezier Curve? It requires only four control points It always passes by the first and last control points The curve lies enti
Polygon Clipping - Raster Graphics and Clipping After considerate the idea of line clipping and its algorithms, we can currently extend the idea of line clipping to polygon cl
Types of Basic Tools Different types of basic tools for creating and editing multimedia components are: Drawing and Painting tools Image editing tools OCR softwar
Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we
Stochastic Animation - Computer Animation This utilizes stochastic processes that are a stochastic process can be identified as a random function. Such randomness could be in
Question : You have been approached to design a ‘tuck top auto-lock bottom' carton package for a high-end cosmetic jar under the brand name ‘Beauty One'. Your client asked you
What is Aspect ratio? The ratio of vertical points to the horizontal points essential to produce length of lines in both directions of the screen is known as the Aspect ratio.
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