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Different types of Simulating Motion - Computer Animation
Here we discuss different ways of simulating motion as:
a. Zero Acceleration or Constant Speed
b. Non-Zero Accelerations
- Positive accelerations
- Negative accelerations or Decelerations
- Combination of accelerations
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What are the advantages of rendering by patch splitting? i. It is fast-especially on workstations with a hardware polygon-rendering pipeline. ii. Its speed can be varied b
Various ways of simulating motion:- - Zero Acceleration (Constant Speed) - Non-Zero Accelerations - Positive accelerations
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