Develop a visual design in java, JAVA Programming

Assignment Help:

Player Ship Appearance:

• Your ship must be either a nice-looking sphere (left image above), or a nice-looking sphere with a "mouth" (middle image above), depending on variant.

• For mouth ships, the mouth gap must be no more than 3/4 of the diameter of the ship. The middle image above shows a ship with such a mouth.

• The mouth can be any shape. I have used a cirle in the images because it was easy to draw.

• Mouth collision: Test if the point on the circumference is within the enemy ship's circle. The right image shows a small yellow star where the circumference point would be.

Player Ship Motion:

• Your ship moves by expelling tiny spheres opposite to the direction of motion. As Isaac Newton said: Every action has an equal and opposite reaction.

• The mass of the player's ship is equal to its area. Expelling small masses decreases the mass of player's ship, and thus its area.

• Clicking the mouse left button sets the direction in which the mass is expelled. When the mouse is pressed, construct a vector from the player's ship to the mouse location.

• The mass expelled is 1% of the mass of player's ship.

• The expelled masses join the collection of masses floating around in the play area. That is, they become enemy ships!

There are many instances of an enemy ship in the play area. Each enemy ship interacts with all of the rest of enemy ships and the player ship.

Enemy Ship Appearance:

• Each enemy ship is a circle.

• Each enemy ship starts with a random area.

• Enemy ships are red if bigger than the player's ship, and blue if smaller.

Enemy Ship Motion:

• Each enemy ship starts with a random velocity.

• Enemy ships drift passively.

The primary variations of this game are how the enemy ships in the scene move and respond.


Related Discussions:- Develop a visual design in java

How can you describe a consistent web design, How can you describe a consis...

How can you describe a consistent web design? Why is it required? A consistent web design is Easy understandable, not along with heavy graphics, easy navigation. It is required

Write a java adb client, Write a Java ADB client to perform the following- ...

Write a Java ADB client to perform the following- The client will read the contents of the file - invoice.txt. The first line of the file will display the type of the currency. The

Programming projects, Write a ComputePart class and a ComputerKit class(and...

Write a ComputePart class and a ComputerKit class(and a cliet class to test them) You should include the following methods: a method returning "expensive" if the total of the price

Differences between AOP and OOP, Normal 0 false false false...

Normal 0 false false false EN-US X-NONE X-NONE      Obj ec t Ori e n

Describe the java.lang package, Describe the java.lang package ? Each p...

Describe the java.lang package ? Each package describes a number of classes, exceptions, interfaces, and errors. For instance, in Java 1.1 the java.lang package holds these:

What is arpanet and who developed it, What is ARPANET and who developed it?...

What is ARPANET and who developed it? ARPANET stands for Advanced Research Projects. The initial reasons were to communicate along with and share computer resources between mainl

Describe interfaces in java langauge, Describe Interfaces in java langauge?...

Describe Interfaces in java langauge? Interfaces are the further level of abstraction. An interface is like a class along with nothing but abstract methods and final, static fi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd