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Determine about the Liquid Crystal Display
LCDs are organic molecules, naturally in crystalline state, and they get liquified when excited by heat or E field. Crystalline state twists polarized light by 90º. Like light-emitting diode (LED) and gas-plasma technologies, LCDs allow displays to be much thinner than cathode ray tube (CRT) technology. LCDs consume much less power than LED and gas-displays because they work on the principle of blocking light rather than emitting it.
Question 1 Briefly explain types of animation Question 2 Briefly explain steps involved in animation process Question 3 What is Layout? Explain two types of layout
Steps uses in the Cohen Sutherland Line Clipping Algorithm are: Figure: Steps for Cohen Sutherland Line Clipping STEP 1: Input: x L , x R , y T , y B
Architecture: One of the purposes for the development of virtual reality (that is in fact a form of computer animation) was which it was going to be very helpful to architects. He
a__________of a scene is apart of a scene by which relate one part of the scene with the other parts of the scene
what is normalization transformation?why is it needed and important?give simple example also.
Transformation for 3-D Rotation Rotation in 3-dimensions is considerably more complicated then rotation in 2-dimensions. In 2-Dimentional, a rotation is prescribed via an angl
Cases of clip a line segment-pq Case 1: As we determine a new value of t E that is value of parameter t for any potentially entering (PE) point we select t max as: t max
Application of animation: There are a variety of utilizations for computer animation. They can vary from fun to practical and educational ones. Medicine, military, entertainment,
Cases for Digital Differential Analyzer Algorithm 1) If in case 1, we plot the line another way round that is, moving in y direction via 1 unit every time and after that hunt
High Level Techniques (Motion Generalized) These are techniques utilized to explain the general motion behavior of any type of graphic object. Such techniques are algorithms o
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