Destructor , C/C++ Programming

Assignment Help:

How can I handle a destructor that fails? Need help please provide example also.


Related Discussions:- Destructor

Member dereferencing operators, M em b e r d e r e f e r e n c ...

M em b e r d e r e f e r e n c i ng o p e r a t o r s: T h e s e op e r a t o r s w i l l b e d i s c u s s e d l a t

Luminous jewels polishing game, Luminous Jewels - The Polishing Game Bytel...

Luminous Jewels - The Polishing Game Byteland county is very famous for luminous jewels. Luminous jewels are used in making beautiful necklaces. A necklace consists of various lum

Stone game, A game is played with three piles of stones and two players. At...

A game is played with three piles of stones and two players. At her turn, a player removes one or more stones from the piles. However, if she takes stones from more than one pile,

What is class definition, Class Definition The following is the general...

Class Definition The following is the general format of defining a class template: class tag_name                  {                    public  :               // Must

Constructor, how to use and what is implicit and explicit constructor

how to use and what is implicit and explicit constructor

CarDealership, ABC Car Dealership needs your help to update the ordering sy...

ABC Car Dealership needs your help to update the ordering system. This car dealer is selling four types of vehicles: Sedan, Truck, SUV, and mini Van. And each type of vehicle can h

Functions and stack frame, Each function has its own stack frame between %f...

Each function has its own stack frame between %fp and %sp. Let Caller calls Callee. Then Caller's %sp becomes callee's %fp, and callee's %sp set to be a new value (a smaller one be

Declaring Integer variables with an example, How do you declare an integer ...

How do you declare an integer variable? Explain with an example.

Archie

2/13/2013 1:18:53 AM

Write a message to a log-_le. But do not throw an exception. The C++ rule is that you must never throw an exception from a destructor that is being called during the "stack unwinding" process of another exception. For example, if someone says throw Poo(), the stack will be unwound so all the stack frames between the throw Poo() and the } catch (Poo e) { will get popped. This is called stack unwinding. During stack unwinding, all the local objects in all those stack frames are destructed. If one of those destructors throws an exception (say it throws a Bar object), the C++ runtime system is in a no-win situation: should it ignore the Bar and end up in the} catch (Poo e) { where it was originally headed? Should it ignore the Poo and look for a} catch (Bare) {handler? There is no good answer:either choice loses information. So the C++ language guarantees that it will call terminate() at this point, and terminate() kills the process. Bang you''re dead.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd