Destructor , C/C++ Programming

Assignment Help:

How can I handle a destructor that fails? Need help please provide example also.


Related Discussions:- Destructor

Program is to define a class as teacher, Program is to define a class as te...

Program is to define a class as teacher: Program is to define a class as teacher and collect information about them by using classes and object class teacher   {   pr

Program to find shortest path between two nodes, Ques.Implement a c/c++ pro...

Ques.Implement a c/c++ program to find a shortest path between two nodes in a network?network should be taken as an adjacency matrix.

C/c++ program, luminous jewel polishing necklace,c/c++ programming

luminous jewel polishing necklace,c/c++ programming

Model view controler, store the name of the political parties and the corre...

store the name of the political parties and the corresponding votes in two lists of equal length. access the lists is provided by two methods, each of which creates an interator th

Star, Write a program that finds the minimum total number of shelves, inclu...

Write a program that finds the minimum total number of shelves, including the initial one required for this loading process.

C program to find the even words in the string, C Program to FIND THE EVEN ...

C Program to FIND THE EVEN WORDS IN THE STRING #include conio.h> #include stdio.h> void main() {           char a[50],temp;           int i=0,k=0,l[25],c=0,r=0;

Program is to read the characters from keyboard, Program is to read the cha...

Program is to read the characters from keyboard: Program is to read the characters from keyboard one by one stored in different files as upper constants, lower constants, othe

Archie

2/13/2013 1:18:53 AM

Write a message to a log-_le. But do not throw an exception. The C++ rule is that you must never throw an exception from a destructor that is being called during the "stack unwinding" process of another exception. For example, if someone says throw Poo(), the stack will be unwound so all the stack frames between the throw Poo() and the } catch (Poo e) { will get popped. This is called stack unwinding. During stack unwinding, all the local objects in all those stack frames are destructed. If one of those destructors throws an exception (say it throws a Bar object), the C++ runtime system is in a no-win situation: should it ignore the Bar and end up in the} catch (Poo e) { where it was originally headed? Should it ignore the Poo and look for a} catch (Bare) {handler? There is no good answer:either choice loses information. So the C++ language guarantees that it will call terminate() at this point, and terminate() kills the process. Bang you''re dead.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd