Destructor , C/C++ Programming

Assignment Help:

How can I handle a destructor that fails? Need help please provide example also.


Related Discussions:- Destructor

Minimum total number of shelves, At a shop of marbles, packs of marbles are...

At a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E …….. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets with thes

#program, Ask question #Minimum 100 words accepted program for polishin...

Ask question #Minimum 100 words accepted program for polishing jewels#

Develop opencv tracking, Help me evaluate suitable OpenCV filters to get an...

Help me evaluate suitable OpenCV filters to get an inital working tracking algorithm. In this case it's objects moving on water (sea) and since I have very limited OpenCV knowledge

#title.Thick line, #questio c++ program for drawing thick line

#questio c++ program for drawing thick line

Net salary, please may i have a brief theory about a c++ program to find ne...

please may i have a brief theory about a c++ program to find net salary of employees

Tracing of abstract array - c++ program, Tracing of Abstract array: i...

Tracing of Abstract array: inline int isZero( const Object& o ) {     return o == NOOBJECT; }   int AbstractArray::isEqual( const Object& obj ) const {

Assignment, can you tell me what is c#

can you tell me what is c#

Flow chart, given number is prime or not

given number is prime or not

Program for dynamic 2d memory, Requirements: 1.  This assignment as well...

Requirements: 1.  This assignment as well as other assignments in this class must be finished on Windows operating system. 2.  Zip your program and submit the zip file on ANG

Archie

2/13/2013 1:18:53 AM

Write a message to a log-_le. But do not throw an exception. The C++ rule is that you must never throw an exception from a destructor that is being called during the "stack unwinding" process of another exception. For example, if someone says throw Poo(), the stack will be unwound so all the stack frames between the throw Poo() and the } catch (Poo e) { will get popped. This is called stack unwinding. During stack unwinding, all the local objects in all those stack frames are destructed. If one of those destructors throws an exception (say it throws a Bar object), the C++ runtime system is in a no-win situation: should it ignore the Bar and end up in the} catch (Poo e) { where it was originally headed? Should it ignore the Poo and look for a} catch (Bare) {handler? There is no good answer:either choice loses information. So the C++ language guarantees that it will call terminate() at this point, and terminate() kills the process. Bang you''re dead.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd