Destructor , C/C++ Programming

Assignment Help:

How can I handle a destructor that fails? Need help please provide example also.


Related Discussions:- Destructor

Networking program development, Networking program development. 1.ARP pr...

Networking program development. 1.ARP protocol. 2.Switching HUB. 3.wireshark. 4.winpcap library. 5.C++ & MFC. 6.LAN evironment through switch and HUB(static ARP t

How the compiler arranges the several sections , Q: How the compiler arrang...

Q: How the compiler arranges the several sections in the executable image? A: The executable contained following sections: 1.      Data Section (initialized data variable sec

Recursion, write a program to solve e^x

write a program to solve e^x

Constant argument, Define  C o ns t a n t a r g u me n t : ...

Define  C o ns t a n t a r g u me n t : T h e a r gu m e n t c a n b e a c on s t a n t a r gu m e n t .    T h e c o

Find the largest and smallest average, Use the above problem and have ...

Use the above problem and have the program print the biggest and smallest sales for each employee for everyday of the month. Program should also find the largest and

Computes the area of a circle of radius r, (a) Write a procedure called (ar...

(a) Write a procedure called (area-of-rectangle h w) that computes the area of a rectangle of height h and width w. (b) Write a procedure called (area-of-circle r) that computes

Constructor and destructor function with derived classes, Constructor and D...

Constructor and Destructor function with derived classes If there are constructors included in the base class and the derived class, the compiler automatically calls both of th

Archie

2/13/2013 1:18:53 AM

Write a message to a log-_le. But do not throw an exception. The C++ rule is that you must never throw an exception from a destructor that is being called during the "stack unwinding" process of another exception. For example, if someone says throw Poo(), the stack will be unwound so all the stack frames between the throw Poo() and the } catch (Poo e) { will get popped. This is called stack unwinding. During stack unwinding, all the local objects in all those stack frames are destructed. If one of those destructors throws an exception (say it throws a Bar object), the C++ runtime system is in a no-win situation: should it ignore the Bar and end up in the} catch (Poo e) { where it was originally headed? Should it ignore the Poo and look for a} catch (Bare) {handler? There is no good answer:either choice loses information. So the C++ language guarantees that it will call terminate() at this point, and terminate() kills the process. Bang you''re dead.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd