Destructor , C/C++ Programming

Assignment Help:

How can I handle a destructor that fails? Need help please provide example also.


Related Discussions:- Destructor

Volume, how to find the volume of cone , cylinder and sphere ?

how to find the volume of cone , cylinder and sphere ?

Explain syntax rules for writing constructor functions, Syntax rules for wr...

Syntax rules for writing constructor functions Its name must be similar as that of the class to which it belongs. It is declared with no return type (not even void). Ho

Datastructure, c program of double linked list with full explanation

c program of double linked list with full explanation

Luminous Jewels - The Polishing Game, Damjibhai and Shamjibhai are two jewe...

Damjibhai and Shamjibhai are two jeweler friends. They decide to play a simple game. The game comprises of removing the jewels for polishing, turn by turn. Once a jewel is removed

Derivatives and symbolic math, #Hi, I''m planning to derive the escape velo...

#Hi, I''m planning to derive the escape velocity through C++. I would just like to know if it''s possible to differentiate symbolic functions? Do I need to download libraries,etc?

C program to display the contents of file on a screen, Program is to displa...

Program is to display the contents of file on a screen: Write a program to display the contents of file on a screen void main()   {  clrscr();  ifstream fin("ascii

C program to returns the string, Program is to take two arguments and retur...

Program is to take two arguments and returns the string: Program is to take two arguments and returns the string which is larger the larger string has larger ascii value invok

Archie

2/13/2013 1:18:53 AM

Write a message to a log-_le. But do not throw an exception. The C++ rule is that you must never throw an exception from a destructor that is being called during the "stack unwinding" process of another exception. For example, if someone says throw Poo(), the stack will be unwound so all the stack frames between the throw Poo() and the } catch (Poo e) { will get popped. This is called stack unwinding. During stack unwinding, all the local objects in all those stack frames are destructed. If one of those destructors throws an exception (say it throws a Bar object), the C++ runtime system is in a no-win situation: should it ignore the Bar and end up in the} catch (Poo e) { where it was originally headed? Should it ignore the Poo and look for a} catch (Bare) {handler? There is no good answer:either choice loses information. So the C++ language guarantees that it will call terminate() at this point, and terminate() kills the process. Bang you''re dead.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd