For your project, you will be designing a payroll system for a company. The company will use the system to generate payroll reports based on different kinds of employees in the company.
Accordingly, your system will be built upon a series of classes, all diagrammed in the accompanying UML structure. The first class is an abstract class Employee which has the following attributes:
· firstName - Stores the first name of the employee
· lastName - Stores the last name of the employee
· id - Stores a unique individual identification number for the employee
The Employee class also has the following behaviors:
· getFirstName() - Returns the first name of the employee
· getLastName() - Returns the last name of the employee
· getID() - Returns the identification number of the employee
· toString() - Formats and returns the employee's personal information
· getDepartment() - Returns the employee's department as a string (used in subclass toString() implementations)
· currentPay() - Returns the employee's current pay for the current pay cycle, based on how they are paid
All subclasses of the Employee class are to override the toString() method to individualize the output for the specific type of the employee.
All salaried employees are paid a base salary that is dispensed annually depending on the number of pay cycles. For example, if an employee makes $24,000 annually and is paid in 12 cycles, then their pay per cycle is $2,000. All CEO employees are salaried, and work in the Executive department.
All floor staff employees are paid a percentage of their sales based on a commission percentage per cycle. For example, if an employee makes $75,000 in sales and is paid 4.5% commission, then they earn $3,375 this pay cycle. All floor staff employees are commissioned, and work in the Sales department.
All help desk employees are paid per cycle based on an hourly rate for each hour worked. For example, if an employee earns $42.50 per hour and works 28 hours, then they earn $1,190 this pay cycle. All help desk employees are hourly, and work in the Support department.
You are responsible for creating and implementing all interfaces and implementing classes. They are to function as necessary within the general structure of the larger program, and are to be Employee types, as well.
The final class which you will write is a basic driver class. The output must correspond to the given screenshots. Your driver must accept user input in accordance with the screenshots provided. It must also provide the specific output provided in the screenshots.