Design a game in java, JAVA Programming

Assignment Help:

Ten pigs were all in a pen, enjoying their morning slop when a bird flew down from a nearby tree and began picking all the best bits out from the trough. This greatly perturbed the pigs and so the pig brothers and pig sisters went to the back of their sty and rolled out their hog-howitzer, determined to knock the smug look off the bird's face (and in fact, knock the entire bird out of the tree!)

Mechanics:

The game generates a random number from 0 to 173.  This represents the height of the bird, which rests at the top of the tree. The player then has 10 shots to knock the bird out of the tree by firing pigs at it. The player fires the pigs with the hog-howitzer, which can be angled from zero to 60 degrees.  The angle can be changed either allowing the player to type in a number, or using the up and down barrel buttons which will raise or lower the angle of the howitzer by half a degree with each click.  The game should not allow the angles to be raised above 60 or below 0, appropriate warnings should be given.  The game should also error check for junk data in the text box, with an appropriate error. 
 
To see if the player hits the target, first convert the degrees from the text box to radians (by multiplying it by Π/180) .  The gun and the tree are 100 feet apart, so using high school trigonometry the player's shot is calculated as tan(n)*100, where n is the degrees after being converted to radians.  If the value computed from the user's input is within plus or minus 2 of the random number, the player has knocked the bird from the tree and wins.  Otherwise, the user is told that their shot is too high or too low. If the bird remains in the trees after all 10 shots, the player loses.  Note, the game should show the player their number of remaining shots.

The game should also have a menu bar with an option to quit, or reset.  Reset returns all values to origin and generates a new random height for the bird.


Related Discussions:- Design a game in java

Brute force search, how to implement brute foce in a program?

how to implement brute foce in a program?

What are the services given by the rmi object, RMI Object services: In...

RMI Object services: In addition to its remote object architecture, RMI gives some basic object services, which may be needed in a distributed application. 1.  Object namin

What is constructor chaining, What is constructor chaining and how is it ac...

What is constructor chaining and how is it achieved in Java? A child object constructor always first requires to construct its parent (which in turn calls its parent constructo

Explain about drawing lines, Explain about Drawing Lines? Drawing strai...

Explain about Drawing Lines? Drawing straight lines along with Java is easy. Just call g.drawLine(x1, y1, x2, y2) where (x1, y1) and (x2, y2) are the endpoints of your lines

Assignment 1, student are required to construct classes for circle,triangle...

student are required to construct classes for circle,triangle,trapezium and kite.

Explain the ? operator in java, Explain The ?  operator in Java ? The...

Explain The ?  operator in Java ? The value of a variable frequent depends on whether a particular boolean expression is or is not true and on nothing else. For example one ge

Collections, Write a program to proove that HashSet maintains random order

Write a program to proove that HashSet maintains random order

#, Consider the following code? What input is needed for x in order for the...

Consider the following code? What input is needed for x in order for the sum variable that is output at the end of the code to be 12 ? (In other words: what do I need to make X be

Prepare a java look and feel theme from html template, Prepare a Java Look ...

Prepare a Java Look and Feel Theme from HTML Template Project Description: For this project you would be needed to create a Java LAF (Look and Feel) Theme from this HTML Y

Area under curve, java code for finding area under curve y=f(x) between x=a...

java code for finding area under curve y=f(x) between x=a and a=b integrate y=f(x) between the li,its of a and b. the area under a curve between two points can be found by doing a

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd