Described the "named constructor idiom"?, C/C++ Programming

Assignment Help:

Described the "Named Constructor Idiom"?


Related Discussions:- Described the "named constructor idiom"?

M--commerce, Project Description: We are aiming to prepare an industry f...

Project Description: We are aiming to prepare an industry first in the m-commerce world. M-commerce payment processing programmers required Skills required are C Programmi

Age guessing game, Write a program that predicts users’ age (0-128 years ol...

Write a program that predicts users’ age (0-128 years old) with at most 7 questions. The game starts with asking the user whether he/she is younger or older than G (an initial gues

Describe the behaviour of procedure, Observe that our model of evaluation a...

Observe that our model of evaluation allows for combinations whose operators are compound expressions. (a) Use this observation to describe the behavior of the following procedu

Program to find shortest path between two nodes, Ques.Implement a c/c++ pro...

Ques.Implement a c/c++ program to find a shortest path between two nodes in a network?network should be taken as an adjacency matrix.

Least coast method, Find out initial basic feasible solution for the given ...

Find out initial basic feasible solution for the given transportation problem using Least Cost Method (LCM).

Define array of objects, Array of Objects A class is a template, which ...

Array of Objects A class is a template, which can contain data items as well as member functions to operate on the data items. Various objects of the class can also be declared

#title.jewel polish., Ask questionByteland county is very famous for lumino...

Ask questionByteland county is very famous for luminous jewels. Luminous jewels are used in making beautiful necklaces. A necklace consists of various luminous jewels of particular

Explain class templates, Class Templates In addition to function  templ...

Class Templates In addition to function  templates, C++  also supports the  method of class templates. By definition, a class template is a class definition that explains a fam

Sparce matrices, Write an algorithm for multiplication of two sparse matric...

Write an algorithm for multiplication of two sparse matrices using Linked Lists.

3/15/2013 6:19:37 AM

 A: A method which provides more intuitive and/or safer construction operations for users of your class.

The difficulty is that constructors have the same name always as the class. Thus the only way to differentiate among the various constructors of a class is via the parameter list. But if there are many constructors, the differences among them become somewhat and error prone and subtle.

Along the Named Constructor Idiom, you say publicly all the class''s constructors in protected or private sections, and you provide public static methods which return an object. These static techniques are "Named Constructors." usually, there is one such static method for each distinct way to construct an object.

For instance, suppose we are creating a Point class which represents a position on the X-Y plane. Turns out there are two common ways to mention a 2-space coordinate: polar coordinates (Radius+Angle), rectangular coordinates (X+Y). Unluckily the parameters for these two coordinate systems are the alike: two floats. It would create an ambiguity error in the overloaded constructors:

class Point {

public:

Point(float x, float y); // Rectangular coordinates                              

Point(float r, float a); // Polar coordinates (radius and angle)

// ERROR: Overload is Ambiguous: Point::Point(float,float)

};

int main()

{

Point p = Point(5.7, 1.2); // Ambiguous: Which coordinate system?

...

}

One way to solve out this ambiguity is to employ the Named Constructor Idiom:

#include // To get sin() & cos()

class Point {

public:

static Point rectangular(float x, float y); // Rectangular coord''s static Point polar(float radius, float angle); // Polar coordinates

// These static methods are so-called "named constructors"

... private:

Point(float x, float y); // Rectangular coordinates float x_, y_;

};

inline Point::Point(float x, float y)

: x_(x), y_(y) { }

inline Point Point::rectangular(float x, float y)

{ return Point(x, y); }

inline Point Point::polar(float radius, float angle)

{ return Point(radius*cos(angle), radius*sin(angle)); }

The users of Point now have a clear & unambiguous syntax for developing Points in either coordinate system:

int main()

{

Point p1 = Point::rectangular(5.7, 1.2); // clearly rectangular

Point p2 = Point::polar(5.7, 1.2); // Obviously polar

...

}

Ensure your constructors are in protected section if you expect Point to contain derived classes.

The Named Constructor Idiom can also be utilized to make sure your objects are always created using new.

Note down that the Named Constructor Idiom, at least as implemented above, is only as fast as calling directly constructor modern compilers will not make any additional copies of your object.

 

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd