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Question 1:
(a) Describe the term Mask Path and give brief steps how you could change a rectangle into a triangle with respect to time in AE CS3.
(b) Expressions are very handy in After Effects CS3. Show how expressions are used.
(c) Describe the following expressions if applied to the position transform property of an object:
a. Wiggle (3, 90)b. thisComp.layer("Shape Layer 1").transform.scale[0], assuming we have applied it in the rotation property of Shape layer 2, where the composition contains only 2 shape layers.
Question 2:
(a) In After Effects CS3, when tracking an object, a Track filter is used. Briefly explain the concept behind tracking using the track filter.
(b) Explain how you would track an object using the track point, and specify how it could be enhanced.
(c) Briefly describe the Wiggler function in Animation help in After Effects CS3.
General Perspective transformation w.r.t. an arbitrary center of projection Suppose here that the COP is at C(a,b,c), as demonstrated in Figure. By Figure, the vectors CP
what are three features to use to create your flyer to market?
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QUESTION While the design and printing of a job is of extreme importance, it is what happens to the job after it is printed that can really make it fantastic You have always
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Describe briefly Sutherland Cohen line clipping algorithm. OR Describe Cohen Sutherland line clipping algorithm. Cohen Sutherland line clipping algorithm In this algorith
Orthographic and Oblique Projection - Viewing Transformation Orthographic projection is the easiest form of parallel projection that is commonly utilized for engineering drawi
1. Do we have need of to generate the full circumference of the circle utilizing the algorithm or can we can produces it in a quadrant or octant only and after that utilization
Draw the five regular polyhedras using physics-based modeling method. Implement a fractal algorithm with possible personal extensions. Also, specify the extensions.
To transform from the world coordinate system to viewing coordinate system you need to perform the following operations. a) Translate the viewing coordinate origin to the worl
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