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Question:
(a) Describe the term ‘Multimedia'.
(b) Briefly describe two main reasons to use ‘Compression' in Multimedia.
(c) All Multimedia development teams could have a ‘Core Team' which consists of a Project Manager, a Designer and a Programmer.
Briefly describe what are the main roles played by the ‘Project Manager'.
(d) Multimedia will be used to simulate real life experiences and consequently provide these experiences in a safe environment. Comment on the above with appropriate examples.
(e) Explain briefly any five benefits of using Multimedia.
QUESTION (a) Describe the following Mean Filters used as Noise Reduction filters: 1. Arithmetic Mean Filter. 2. Geometric Mean Filer. 3. Harmonic Mean Filter. You a
Three dimensional display methods: Among the simplest three dimensional surface representations are the polygonal surfaces. A polygonal surface is described by vertices
Other Video File Formats: There are several the other formats for storing video in the digital formats. Such formats are usually used for the storage and viewing of video through
Linking: A hypermedia system and also information in general contains different types of relationships among various information parts. Illustrations of typical relationships comp
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Question 1 Explain any ten types of artistic filters Question 2 What is Freehand Tool? Explain the procedure of drawing lines and curves with freehand tool Question 3 Ho
Consider a raster system with the resolution of 1024 x 768 pixels and the color palette calls for 65,536 colors. What is the minimum amount of video RAM that the computer must have
QUESTION While the design and printing of a job is of extreme importance, it is what happens to the job after it is printed that can really make it fantastic You have always
Write short notes on active and passive transformations? In the active transformation the points x and x represent different coordinates of the similar coordinate system. Here
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
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