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Question
(a) Define the term Multimedia.
(b) Describe any four important tools you know about for a virtual campus.
(c) Following our discussion in our lecture list and briefly describe any three new major features in the latest iPhone 4 released by Apple on the June 24, 2010 in the United States, the United Kingdom, France, Germany and Japan.
(d) Briefly describe the three main purpose of using graphics in Multimedia.
(e) Explain the term "Multimedia Kiosk". Describe briefly an example to support your answer.
Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods? Solution : In depth buffer algorithm every pixel location on the
Illustration of a Clipping window ABCD is placed as follows: A (100, 10), B (160, 10, C (160, 40), D (100, 40) By using Sutherland-Cohen clipping algorithm determine the vis
Advantages of Computer aided design - It is simpler to modify drawings - A library of parts can be kept - Ability to do automatic costings - Ability to mod
A convex polygonal region having n- vertices {P 0 , P 1 , P 2 ..., P n - 1 , P n , P 0 } or lattice points to be identified by the user includes the convex window area. To be exact
QUESTION a) Explain with the help of a diagram, how a thermal inkjet printer works. b) Briefly explain the term density range. c) Distinguish between scaling and resampli
Important points about the illumination Model An illumination model is also termed as lighting model and sometimes considered to as shading model, that is utilized to compute
Determine the transformation matrix for: a) Cavalier projection with θ=45 0 , and b) Cabinet projection with θ=30 0 c) Draw the projection of unit cube for all transfor
Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES. Observe if DDA line segment deflects from
Presentation Graphics The instant you are going to represent yourself or your product or company or research paper and so on. Only standing and speaking is fairly ineffective.
xy-Shear about the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') as a outcome of shear transformation in both x- and y-directions a
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