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Define the Scheduling in Multitasking
Earlier we learned the concepts and advantages of multitasking. In a system in which one or more tasks( threads or processes) attempt to share the resources of the CPU, some means of scheduling must be offered. Scheduling is just the operating system mechanism that arbitrates the CPU resource among the running tasks. In this topic, the word task denotes an entity ( process or thread) that can be scheduled. In several computer science texts, a task that can be scheduled is considered to as a job or process.
A major design principle of any operating system is the means of scheduling awaiting tasks. There are several different algorithms for scheduling the CPU resources. In our evaluated platforms, the very common scheduling mechanism are either priority – based preemptive mode or a round- robin non-preemptive method. Another more traditional operating systems may use such scheduling algorithms as shortest- job-first or first- come- first served.
Is it probable to have a deadlock involving only one single process? Describe your answer. Answer: No This pursue directly from the hold-and-wait condition.
When the Page fault frequency in an operating system is reduced Locality of reference is appropriate to the process
Suppose a logical address space is 1KB, and the page-size is 16 bytes. Assume no page is in the main memory for this process initially and the pure demand paging is used. Current f
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Define the WindowsNT WindowsNT provides a two-level approach to resource management: process and thread. The process is the uppermost level and contains most of the application
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Define an assembly language Assembly language stands for a Low level programming language
why we say " OS is a resource allocator" and “OS is a control program"?
Q. Most WANs utilize only a partially connected topology. Why is this subsequently Answer: Cost. A completely connected network requires a link between every node in the netw
Usually memory is allocated from a large pool of unused memory area called the heap. In C++, dynamic allocation/deallocation must be manually performed using commands like malloc,
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