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Define the Edge-Triggered Flip-flops?
An edge-triggered flip-flop changes states either at the negative edge (falling edge) or at the positive edge (rising edge) of the clock pulse on the control input. The three basic kinds are introduced here: S-R, J-K and D.
The S-R, J-K and D inputs are called as synchronous inputs because data on these inputs are transferred to the flip-flop's output only on the triggering edge of the clock pulse. On the other hand, the direct set (SET) and clear (CLR) inputs are called as asynchronous inputs as they are inputs that affect the state of the flip-flop independent of the clock. For a synchronous operation to work properly, these asynchronous inputs should both be kept LOW.
what is the use of d-flipflop in associative memory
Explain the Communications of Request/Response Communications requirements for message or procedural- based interaction are very similar. Application interaction (client-server
Q. Subsequent statements set every element of matrix? Let a= [2,4,6,8,10], b=[1,3,5,7,9], c=[0,0,0,0,0] Consider the subsequent program section FORALL (i = 2:4) a(i)
Backpropagation: However Backpropagation can be seen as utilising searching a space of network configurations as weights in order to find a configuration with the least error,
Discuss the various enhanced services that can be made available to the subscribers because of stored program control. One of the instant benefits of stored program control is
Give difference between assembler and compiler. Assembler: It is the translator for an assembly language of computer. An assembly language is a low-level programming language
Consider the hardware design as shown. Within the target system the EPROM would contain the hex data as shown below Address Assembly code 8000 86 8001
The linkage section is used to pass data from one program to one more program or to pass data from a PROC to a program.
What is the Octant to hexadecimal conversion of 734 ? Ans. (734) 8 = (1 D C) 16 0001 ¦ 1101 ¦ 1100 1 D C
The decimal equivalent of Binary number 10101 is ? Ans. 1x2 4 + 0x2 3 +1x2 2 +0x2 1 + 1x2 0 = 16 + 0 + 4 + 0 + 1 = 21.
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