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Define polygon?
A polygon is any closed continues sequence of line segments i.e., a polyline whose last node point is similar as that of its first node point. The line segments form the sides of the polygon and their intersecting points form the vertices of the polygon.
Example1: Translate a square ABCD along with the coordinates as: A(0,0),B(5,0),C(5,5),D(0,5) via 2 units in x-direction and 3 units in y-direction. Solution: We can show the
Vector Graphics: These are images which may be entirely described by using mathematical definitions. The image below demonstrates the principle. To the left you notice the image i
Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point
Simulating Accelerations - Computer Animation In previous block, we have seen the dominance and function of mathematics in computer graphics and now, we will undertake the invo
When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
Gourand shading and Phong shading a. Gourand shading OR Intensity interpolation scheme We will discuss such scheme in further section of Gourand shading OR Intensity in
Image Processing Process Images are the last product of most processes in computer graphics. The ISO that is International Standards Organization explains computer graphics as
What are the uses of homogeneous coordinates? Convert translation rotation and scaling in homogeneous coordinates. In mathematics homogeneous coordinates introduced by August
Bezier curves: Theses are special polynomial curves expressed using Bernstein polynomials. Spline curves are simple extensions of Bézier curves composed of two or more polynom
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