Define polygon, Computer Graphics

Assignment Help:

Define polygon? 

A polygon is any closed continues sequence of line segments i.e., a polyline whose last node point is similar as that of its first node point. The line segments form the sides of the polygon and their intersecting points form the vertices of the polygon. 

 


Related Discussions:- Define polygon

Cohen sutherland algorithm - 2d clipping algorithms, Cohen Sutherland algor...

Cohen Sutherland algorithm Point clipping is very simple.  All you need to check is whether a point is inside the window extremes in x- and y-directions.  For line clipping sev

Categories of orthographic projection, Categories of Orthographic Projectio...

Categories of Orthographic Projection Orthographic projection is additionally divided into Multi-view projection and axonometric projection, depending upon where the direction

Characteristics of vector drawings, Characteristics of vector drawings: Ve...

Characteristics of vector drawings: Vector drawings are generally pretty small files as they include only data about the Bezier curves which form the drawing. The EPS-file format

Important point for transformation for isometric projection, Important Poin...

Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact

Microcomputer applications, Calculate how many customers there are for each...

Calculate how many customers there are for each lawn size. Name this sheet

Intensity of colours - raster graphics and clipping, Similarly we can contr...

Similarly we can control the intensity of colours We contain more bit planes for all colour say three bit planes for R, 3 for G and 3 for B here all bit plane of size mxn, hen

Important points about the bezier curves, Important points about the bezier...

Important points about the bezier curves - modeling and rendering 1) Generalizing the idea of Bezier curve of degree at n based upon n+1 control point p0,.....pn P(0)= P 0

Key frames -traditional animation techniques, Key Frames -Traditional Anima...

Key Frames -Traditional Animation Techniques The senior artists go and draw the main frames of the animation, after a storyboard has been laid out. These main frames are frame

How to use illumination model to calculate vertex intensity, How to utilize...

How to utilize illumination model to calculate vertex intensity: For such we interpolate intensities beside the polygon edges, for all scan line the intensity at the intersecti

Linking, Linking: A hypermedia system and also information in general cont...

Linking: A hypermedia system and also information in general contains different types of relationships among various information parts. Illustrations of typical relationships comp

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd