Define polygon, Computer Graphics

Assignment Help:

Define polygon? 

A polygon is any closed continues sequence of line segments i.e., a polyline whose last node point is similar as that of its first node point. The line segments form the sides of the polygon and their intersecting points form the vertices of the polygon. 

 


Related Discussions:- Define polygon

Camera - polygon rendering and ray tracing methods, Camera - polygon render...

Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this

Behavioral animation - computer animation, Behavioral Animation - Computer ...

Behavioral Animation - Computer Animation It used for control the motion of several objects automatically. Objects or "actors" are specified rules about how they respond to th

Remark for perspective projection - transformation, Remark for Perspective ...

Remark for Perspective projection - Transformation A Perspective projection can have at most three Principle Vanishing points and at any rate one Principle vanishing point. To

What are the utilizations of inverse transformation, What are the utilizati...

What are the utilizations of Inverse transformation? Provide the Inverse transformation for translation, shearing, reflection, scaling and rotation. Solution: We have observed

Will the shape of the resulting b-spline curve change, If the spacing betwe...

If the spacing between the knot sequence is uniformly doubled, will the shape of the resulting B-spline curve change?  Justify your answer.

Composite transformations - 2-d and 3-d transformations, Composite Transfor...

Composite Transformations - 2-d and 3-d Transformations We can build complicated transformations as rotation regarding to an arbitrary point, mirror reflection about a line, a

Define picture composition, Question 1: (a) The studio provides a perfe...

Question 1: (a) The studio provides a perfect environment for various types of video production where precise control is necessary. Discuss. (b) Studio lighting is an import

Scenes - polygon rendering and ray tracing methods, Scenes - polygon render...

Scenes - polygon rendering and ray tracing methods In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of

Polygonal meshes - clipping and 3d primitives, Polygonal Meshes - Clipping ...

Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd