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Define pixel and frame buffer?
Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel.
Picture definition is kept in a memory area called frame buffer or refresh buffer.
Introduction of 2-D and 3-D Transformations In this, the subsequent things have been discussed in detail as given below: Different geometric transformations as transla
Example1: Translate a square ABCD along with the coordinates as: A(0,0),B(5,0),C(5,5),D(0,5) via 2 units in x-direction and 3 units in y-direction. Solution: We can show the
Define the term Avatars- Animation Avatars are another instance of animation. These are frequently used to represent people either in 3-D (as used in computer games) and in 2-D
Homogeneous Coordinate Systems - 2-d and 3-d transformations Suppose P(x,y) be any point in 2-D Euclidean (Cartesian) system. In HC System, we add a third coordinate to a poin
What is start bust method?
OBJECTIVE Since graphics plays a very important role in modern computer application, it is important to know more information about its hardware and software operations. Despite
DV Encoder Types: While DV is captured in a computer this is stored in an AVI file, that is Microsoft's standard file format used for video files. Video support in Windows is prov
Geometric tables - Polygon Tables 1) Vertex table: Keep vertices' coordinates values in the object. 2) Edge table: Keep pointers back in to the vertex table for identif
Non-Zero Accelerations - Computer Animation This method of simulating the motion is fairly helpful introducing the realistic displays of speed changes, particularly at the sta
Cases for Subdivisions of Polygon No additional subdivisions of a particular area are desired, if one of the subsequent conditions is true as: Case 1: All the polygons ar
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