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Define Dynamic Programming
Dynamic programming is a method for solving problems with overlapping problems. Typically, these sub problems arise from a recurrence relating a solution to a given problem with solutions to its smaller sub problems of the similar type. Rather than solving overlapping subproblems again and again, dynamic programming suggests solving every of the smaller sub problems only once and recording the results in a table from which we can then get a solution to the original problem.
example of stack using flowchart
If a node having two children is deleted from a binary tree, it is replaced by?? Inorder successor
Open addressing The easiest way to resolve a collision is to start with the hash address and do a sequential search by the table for an empty location.
Explain the halting problem Given a computer program and an input to it, verify whether the program will halt on that input or continue working indefinitely on it.
Q. Define the graph, adjacency matrix, adjacency list, hash function, adjacency matrix, sparse matrix, reachability matrix.
We have discussed already about three tree traversal methods in the earlier section on general tree. The similar three different ways to do the traversal -inorder , preorder, and p
Define the terms i) Key attribute ii) Value set Key attribute: An entity type usually has an attribute whose values are distinct fr
Time Complexity, Big O notation The amount of time needed by an algorithm to run to its completion is referred as time complexity. The asymptotic running time of an algorithm i
A tree is a non-empty set one component of which is designated the root of the tree while the remaining components are partitioned into non-empty groups each of which is a subtree
Q. Explain Dijkstra's algorithm for finding the shortest path in the graph given to us. Ans: The Dijkstra's algorithm: This is a problem which is concerned with finding
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