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Define buffering.
A buffer is a memory area that keeps data while they are transferred among two devices or among a device and an application. Buffering is done for three reasons
a. To cope with a speed mismatch among the producer and consumer of a data stream
b. To adapt between devices that have dissimilar data transfer sizes
c. To support copy semantics for application I/O
What is a screen group? How it is useful? Screen group is a field in the Screen Attributes of a screen. Here we can explain a string of up to four characters which is availa
1. Consider the one-time pad encryption scheme to encrypt a 1-bit message m, and assume m is chosen with uniform distribution from message space M={0,1}. Let E1 be the event "messa
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Explain in detail about the Dynamic timing a. Design is simulated in full timing mode. b. Not all possibilities tested, as it is dependent on input test vectors. c. Simul
Optical resolution or hardware resolution is mechanical limit on resolution of Scanner. For scanning the sensor has to advance after every line it scans. Smallness of this advancem
What is the advantage of buffering? Is buffering always effective? Justify your answer with help of an example. I/O buffer: One type of input-output requirement arises from d
What is structural hazard? Structural hazard is the situation when two instructions needs the use of a given hardware resource at the similar time. The most common case in whic
Weight Training Calculations -Artificial intelligence: Because we have more weights in our network than in perceptrons, first we have to introduce the notation: wij to denote t
Telnet is a service that runs Remote program
Q. Example on Passing Parameters through Stack? PROGRAM: Version 3 DATA_SEG SEGMENT BCD DB 25h; Storage for BCD test value BIN
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