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Declaration of Variables:
Variables are declared as follows:
int a;
float b;
Assigning value to variables:
int a = 100; Declaring and assigning is called initialization.
float b; Declaring a variable b.
b = 123.456; Assigning value to b.
int a=b=c;
Dynamic initialization of variables
int main ( )
{int a = strlen("apple");
cout<<"Total character in the string is"< return 0; } Variables can be declared and initialized at the same time. int main ( ) {int a,b; cin>>a>>b; int c=a+b; cout<<"c is" < } In C++ variables can be declared anywhere in the program which will allow to do dynamic initialization. Remember for dynamic initialization the variables must be declared prior to dynamic initialization of new variable. Reference Variable: Syntax to define a reference variable is datatype &reference_variable_name = variable_name; int y; int &x = y; Now the value of x and y will be the same and also if any one of the value is changed the change will be reflected in the other variable. y =10; Now x is also 10. x = 20; Now y is also 20. y = x + 10; Now x and y is 30. Reference through pointer variable: int x; int *ptr = &x; int &y = *ptr; This is equivalent to int &y=x; In function it is known as call by reference void f_ref(int &x) {x = x +10; } int main ( ) {int m =10; f_ref(m); return 0; }
return 0;
}
Variables can be declared and initialized at the same time. int main ( )
{int a,b;
cin>>a>>b;
int c=a+b;
cout<<"c is" < } In C++ variables can be declared anywhere in the program which will allow to do dynamic initialization. Remember for dynamic initialization the variables must be declared prior to dynamic initialization of new variable. Reference Variable: Syntax to define a reference variable is datatype &reference_variable_name = variable_name; int y; int &x = y; Now the value of x and y will be the same and also if any one of the value is changed the change will be reflected in the other variable. y =10; Now x is also 10. x = 20; Now y is also 20. y = x + 10; Now x and y is 30. Reference through pointer variable: int x; int *ptr = &x; int &y = *ptr; This is equivalent to int &y=x; In function it is known as call by reference void f_ref(int &x) {x = x +10; } int main ( ) {int m =10; f_ref(m); return 0; }
In C++ variables can be declared anywhere in the program which will allow to do dynamic initialization. Remember for dynamic initialization the variables must be declared prior to dynamic initialization of new variable.
Reference Variable:
Syntax to define a reference variable is
datatype &reference_variable_name = variable_name;
int y;
int &x = y;
Now the value of x and y will be the same and also if any one of the value is changed the
change will be reflected in the other variable. y =10; Now x is also 10.
x = 20; Now y is also 20.
y = x + 10; Now x and y is 30.
Reference through pointer variable:
int x;
int *ptr = &x;
int &y = *ptr; This is equivalent to int &y=x;
In function it is known as call by reference void f_ref(int &x)
{x = x +10;
{int m =10; f_ref(m); return 0;
Implement, in rPeANUt, the a Fibonacci function by using the simple recursive approach. The Fibonacci function can be implemented in c as follow: int fib(int x) { if (x
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Question: a) Give two uses of NFS. b) Give one advantage of using NFS. c) Explain the following lines as they would be interpreted in the /etc/exports file i. /usr/local
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Study the following table used to compute the tax payable by employees in certain organization Gross Pay Fewer than Three Three
Railway station simulation codeing in c..
(a) Verify the values of the resistors with the following colour coding: (i) red-red-orange-silver (ii) orange-orange-black-blue-green (b) What is the value of a resistor
Write a program which incorporates a function named compute and which is used to calculate the area and circumference of a circle. Use the main function for inputs and outputs.
A more advanced data type is the structure; here we can define a template as a collection of different variables e.g. struct birthdate { int month; int day;
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