Dda or digital differential analyzer algorithm, Computer Graphics

Assignment Help:

DDA or Digital Differential Analyzer Algorithm - Line generation algorithms

From the above discussion we get that a Line drawing is accomplished through calculating intermediate point coordinates along the line path among two specified end points. Because screen pixels are referred along with integer values or plotted positions that may only estimated the calculated coordinates that is pixels that are intensified are those that lie very close to the line path if not accurately on the line path that in this case are exactly horizontal, vertical or 45° lines only. Standard algorithms are available to find out that pixels give the best estimation to the desired line; one that algorithm is the DDA that is Digital Differential Analyzer; algorithm. For the further details of the algorithm, let us discuss several common appearances of the line segment, since the respective appearance decides that pixels are to be intensified. This is also obvious as only such pixels which lie extremely close to the line path are to be intensified since they are the ones that best estimated the line. Apart from the precise situation of the line path, that in this case is exactly horizontal, vertical or 45° lines that is slope zero, infinite or one only. We may also face a situation where the slope of the line is greater than 1 or less then 1.Which is the case shown in following figure.

2432_DDA or Digital Differential Analyzer Algorithm.png

                        Figure: DDA line generation

A mention in figure there are two lines, Line 1 i.e. slope<1 and line 2 i.e. slope>1. According to the discussion, the common mechanism of construction of these two lines all along with the Digital Differential Analyzer algorithm. Since the slope of the line is a crucial factor in its construction, so let us identify the algorithm in two cases depending upon the slope of the line where it is > 1 or < 1.

Case 1: slope (m) of line is < 1 that is line 1: In this condition to plot the lines we should move the direction of pixel in x via 1 unit all time and after that hunt for the pixel value of the y direction that best suits the line and lighten which pixel in order to plot the line. Hence in Case 1:  that is 0 < m < 1 whether x is to be increased then via 1 unit all time and exact y is approximated.

Case 2: slope (m) of line is > 1 that is line 2; if m > 1 that is condition of line 2, then the most suitable strategy would be to move towards the y direction via 1 unit all time and find out the pixel in x direction that best suits the line and acquire which pixel lightened to plot the line. Hence in Case 2: infinity > m > 1 whether y is to be increased via 1 unit every time and exact x is approximated.


Related Discussions:- Dda or digital differential analyzer algorithm

Distinguish between mono and stereo sound, Problem: (a) Distinguish be...

Problem: (a) Distinguish between mono and stereo sound? (b) Calculate the size of a 5 minutes mono sound file of CD quality and with a 16 -bit rate. (c) With reference

Types of touch panels - input and output devices, Types of Touch panels ...

Types of Touch panels 1) Electrical TSS: Wire grid or the other conductive coating is utilized to specify a voltage drop at the point touched point from that the position ma

What is a color management system, QUESTION a) What is a color manageme...

QUESTION a) What is a color management system? Briefly explain how it works. b) What are the three major factors affecting print permanence? c) Briefly explain three ways

Types of authoring tools in multimedia, Types of Authoring Tools Autho...

Types of Authoring Tools Authoring tools are grouped depends on metaphor used for sequencing or organizing multimedia components and events as: Page or Card Based Tools

Input and hardcopy devices - 2d shape primitives, Input and Hardcopy Device...

Input and Hardcopy Devices  This section gives a brief introduction to the functioning of some well known input and hardcopy devices. Input devices include keyboard, mouse, sca

Find out average unit normal vector at each polygon vertex, To find out ave...

To find out average unit normal vector at each polygon vertex At each polygon vertex as demonstrated by point V in the figure above, the normal vector is acquired by averaging

Application in image capture formats, Application Interlacing is utiliz...

Application Interlacing is utilized through all the analogue TV broadcast systems in recent use as: NTSC: 59.94 fields per second, 525 lines, still field drawn first

Advantages of computer aided design, Advantages of Computer aided design  ...

Advantages of Computer aided design  -   It is simpler to modify drawings  -   A library of parts can be kept  -   Ability to do automatic costings -   Ability to mod

Mathematics-applications for computer animation, Mathematics: There are so...

Mathematics: There are some area like Probability, combination, permutation, etc.,that can be well explained along with the help of animation, that helps in enhancing the learning

Polygon meshes - modeling and rendering, Polygon Meshes - Modeling and Rend...

Polygon Meshes - Modeling and Rendering A polygonal surface to be sketched may not be easy and may have enormous curls and curves. Illustration: a crushed piece of paper or cr

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd