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To execute any algorithm, selection of a proper data structure is very crucial. A particular operation may be executed with a data structure in a smaller time but it may have a very large time in some other data structure. For instance, to access ith element in a set may need constant time if we are using arrays but the necessary time becomes a polynomial in case of a linked list. Thus, the selection of data structure must be done keeping in mind the type of operation to be performed and the architecture available. In this section, we shall introduce some data structures commonly used in a parallel programming.
ARP - Address Resolution Protocol It is the protocol that traces IP addresses to MAC addresses. RARP - Reverse Address Resolution Protocol It is the protocol within the TC
What is tracert? Tracert is a Windows utility program that can used to trace the route taken by data from the router to the destination network. It also represents the number o
Reliability Reliability is the measure of how often a network is usable. MTSF( Mean time Between Failure) is a measure of the average time a component is expected to ope
A logical circuit that is created by Virtual channel links. It carries data among two endpoints in a network. The one more name for Virtual Channel is Virtual Circuit.
Name the types of OSPF Configuration? Ans) There are Two Types of OSPF configuration A ) SINGLE AREA b) MULTI AREA
Explain about the Switches LAN switches are an expansion of the method in LAN bridging, which controls data flow, handles transmission errors, gives physical addressing, and ma
Verify VLANs and trunking. Use the show ip interface trunk command on S1 and the show vlan command on S2 to determine that the switches are trunking correctly and the proper VL
State the process of calculate the drift rate A drift rate of 10 -9 means 1 second in 109 seconds or 1 nsec every second. At OC-1 speed, say 50 Mbps for simplicity, a bit las
Lat take the CONNECT (client side), LISTEN, and ACCEPT (server side) socket primitives a) Why are these three needed for a TCP connection? b) Why are none of them needed for a U
Communication, Resource sharing and Media (When many host share their resources with every other OR when many devices connect with each other for resource sharing )
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