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Newton's method for cube roots is based on the fact that if y is an approximation to the cube root of x, then a better approximation is given by the value:
(x/y2+2y)/3
(a) Use this formula to implement a cube-root procedure analogous to the square-root procedure from the lecture notes.
(b) Modify your original implementation to allow the good-enough? procedure to be included as a argument to the cube-root procedure; i.e., (cube-root 3 good-enough?). In this way, roots of arbitrary precision should be possible by defining new forms of good-enough?
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(a) Write a recursive procedure (digits n) that computes the number of digits in the integer n using a linear recursive process. For example, (digits 42) should return 2 and (digit
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C language lets us do this in a structure definition by putting: bit length after the variable that is. struct packed_struct { unsigned int f1:1; unsigned int f2:1; unsigned
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