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Newton's method for cube roots is based on the fact that if y is an approximation to the cube root of x, then a better approximation is given by the value:
(x/y2+2y)/3
(a) Use this formula to implement a cube-root procedure analogous to the square-root procedure from the lecture notes.
(b) Modify your original implementation to allow the good-enough? procedure to be included as a argument to the cube-root procedure; i.e., (cube-root 3 good-enough?). In this way, roots of arbitrary precision should be possible by defining new forms of good-enough?
board colouring program
how to program?
how to do 2, 4, 8 associativity
Write three functions in C or C++: one that declares a large array statically, one that declares the same large array on the stack, and one that creates the same large array from t
#include "stdafx.h" #include iostream using namespace std; int _tmain(int argc, _TCHAR* argv[]) { int NumbHold[5]; int * ptrNumb;
i need to do my home work
Ask question #Mi fd d fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
superposition of waves
want to understand the working of structure and classes
please do send me the coding of this program
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