Create program that displays levels of the fractal structure, Programming Languages

Assignment Help:

In this Project your task is to create a program that displays various levels of the fractal structure of the so called square shaped Sierpinski-carpet. The display of level 4 is shown on Figure 1.


2405_Create Program That Displays Levels of the Fractal Structure.png

Figure 1

The GUI has two buttons to control the level, one of them increases, the other decrease this parameter. The buttons are hosted by a panel at the NORTH region. The approximate fractal is shown at the CENTER region.

To draw a given level all the smaller levels down to 1 must also be drawn, each four times on the divided smaller squares, therefore a recursive drawing method must be implemented.

Level 1 is just the yellow background square with no dividing blue strips. At level 2 the yellow square appears to be divided into four smaller squares by a vertical and a horizontal strip colored blue.

At each step to the next level each yellow square is further divided by narrower blue strips. The size of the blue strips is always decreased by the same proportion.

Increase the level until the yellow regions disappear and take note of the highest level at which yellow is still visible

Analysis and Design

You have to define two classes:Fractal andApplication for this program.

Fractal

Thisclass is responsible for the GUI (the frame and the graphics) and for running the recursive drawFractal( ) method.

Fractal extends JFrame and implements ActionListener

Fractal has an inner class Centerthat extends JPanel. It represents the center panel and the graphics on it. The innerclass implements the paint method which in turn calls the drawFractal( ) method.

Data fields (suggested) :

- num, denom; publicintegers for the numerator and denominator of the shrinkage ratio

- point; a Point reference variable. Point is class in java.awt with two public int fields x and y. Point objects make it easier to reference points on the screen. Being public, direct references point.x and point.y are available for the coordinates; point always identifies the upper left corner of the current (sub)square in the fractal

- width, hight; int variables for the dimensions of the current square in the fractal (NOT the dimensions of the frame)

- Level; int to store the fractal level

-  up, down; JButtons

Methods:

- changeFractal( ) ; sets the title of the whole frame showing the current level; instantiates a Center object (inner class) and adds the object to the pane; calls setVisible( )

- actionPerformed( ); mandatory for the buttons; adjusts the level value according to the button clicks and calls changeFractal( )

- makeWindow( ) builds and displays the frame as shown on the template (without the colored fractal); registers the buttons; use 700, 800 when you set the size

- drawFractal( ); takes five parameters as follows: a Graphics reference, a Point reference, integers for level, width and height; the method needs three local variables for Point references: top, side, inside. These reference the upper left corners of the three new smaller squares at the upper right, lower left and lower right positions. Having the three new points and the width and length values determined according to the shrinkage ratio, the method calls itself four times using the four new sets of parameters. Note that the upper left corner of the upper left square is the same as the point reference of the caller method. Do not forget to handle the base case and the coloring

- Constructor; takes four parameters to initialize the Point object, width, length and level; calls the makeWindow( ) method

Application
This class has the main method where you

declare and instantiate a Fractal object; initialize the fields with the parameters

new Point(60,60), 600, 600, 0

    initializenum and denom to 9 and 20.
 
Hand-In

your entire project folder as required by the TA, Take good care about the style and comments; read again the CS Department Requirements, and follow them.


Related Discussions:- Create program that displays levels of the fractal structure

Program to calculate the triangle area, Write a program that will allow the...

Write a program that will allow the user to input the corners of a triangle. The program will draw small yellow circles for each input point, then draw the triangle and calculate t

Produce a hierarchy chart-a structured flowchart, Produce a hierarchy chart...

Produce a hierarchy chart, a structured flowchart, and a Pascal program (with appropriate comments) to generate the Sales Commission Report shown below. The commission for each sal

Triple eigenvalue with 3 linearly independent eigenvectors, 1 Triple Eigenv...

1 Triple Eigenvalue with 3 Linearly Independent Eigenvectors In this case we will have the eigenvalue l with the three linearly independent eigenvectors  ?h 1 , ?h 2 and  ?h

Define the control statements in computer programming, Define the Control s...

Define the Control statements in Computer Programming? The statements are part of the program that performs some action. The compiler will check a program sequentially from the

Online Business Systems, Task .Task 1 Database design This task will allow...

Task .Task 1 Database design This task will allow you to demonstrate the following Learning Outcomes (LOs): LO 2. Justify the design and development of the application and critica

Use loop invariant to prove the working of the program, 1.  Use mathematica...

1.  Use mathematical induction to prove Whenever n is a positive integer. 2.  Use loop invariant to prove that the program for computing the sum of 1,...,n is correct.

HTML Form/JavaScript, I have a problem which seems to be quite a rare one a...

I have a problem which seems to be quite a rare one and I can safely say I know what exactly what is causing it. After some process of elimination I reached the conclusion that, in

Difference between MOV and MOVS, 2. TEST & AND TEST is like CMP, it is used...

2. TEST & AND TEST is like CMP, it is used for conditional statement, and doesn’t save the answer. AND is logical multiplication. 3. INS & IN IN is used for data transfer from I/O

Java exception handling, Expertsmind brings you unique solution in java as...

Expertsmind brings you unique solution in java assignments Exception Handling An exception is an issue that appears during the performance of an application. An exception

Java, Write a program that repeatedly prompts for and reads a positive inte...

Write a program that repeatedly prompts for and reads a positive integer value n and then calculates and displays the nth Fibonacci number

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd