Create a program for decision structure , C/C++ Programming

Assignment Help:

Create the following program or propose one of your own. The program must include at least one of each of the following.

  • Decision structure
  • Repetitive structure
  • function
  • array
  • Class and it must be used

Create a class for a deck of cards. Decide what attributes and methods you will need.

HINT: Think about the characteristics of a deck of cards and what you can do with it. Also, see if there are any built-in or library functions that will help.

Write a program using the class. The program needs to provide a menu to the user with the following options:

1. Reset the deck

2. Shuffle the deck

3. Cut the deck

4. Cut to a card.

5. Cut against the computer

6. Exit

Each of these options must work.

  1. To clarify the menu options, reset the deck would put the deck back to default state.      
  2. Shuffle the deck should do as described; shuffle the cards to a random order.                          
  3. Cut the deck would be flipping the deck so that the bottom half is on top.                              
  4. Cutting to a card is when you cut the deck at a random point and draw the card at that point.
  5. Cutting against somebody is when two people cut to a card and the one with the highest card is the winner.                                                                                                        
  6. When cutting against the computer you should allow the user some input to pick their card such as entering a number in a certain range. You can select the computer's randomly.

Related Discussions:- Create a program for decision structure

Assign random integers to the variable, (Random Numbers) Write statements t...

(Random Numbers) Write statements that assign random integers to the variable n in the following ranges: a) 1 ≤ n ≤2 b) 1 ≤ n ≤100 c) 0 ≤ n ≤9 d) 1000 ≤ n ≤1112 e)

Define procedure that take argument or return integral value, Simpson's Rul...

Simpson's Rule is a more accurate method of numerical integration than the method described in class. Using Simpson's Rule, the integral of a function f between a and b is approxim

Open and close ?les for writing, If you have computed a number (stored as a...

If you have computed a number (stored as a ?oating-point value) and want to display this on a plot (i.e. as a character string) you have to convert it into a STRING. That is we wan

Decoding the messages, 6999066263304447777077766622337778 -----> message se...

6999066263304447777077766622337778 -----> message sent by the first smuggler. my name is robert---------> message decoded by the second smuggler. Where ‘0’ denotes the "space".

#include, Write a program to find the area under the curve y = f(x) between...

Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b

C program for function of divider , C Program for FUNCTION OF DIVIDER ...

C Program for FUNCTION OF DIVIDER int gcd(int , int); void main() {           int m=0,n=0,k=0;           clrscr();           printf("ENTER THE FIRST DIGIT: ");

Luminous jewels polishing necklace, 1.jewels can only be removed for polish...

1.jewels can only be removed for polishing from either end of the necklace. 2.cost of polishing=sitting number*colour value of jewels.

Oops, write a c++ program to find the prime numbers

write a c++ program to find the prime numbers

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd