Consider shiny surface with diffused reflection coefficient, Computer Graphics

Assignment Help:

Consider a Shiny Surface Along With Diffused Reflection coefficient

Consider a shiny surface along with diffused reflection coefficient of 0.8 and ambient reflection coefficient of 0.7, the surface has standard in the direction of 2i + 3j +4k; as several light is incident on it from the direction i + j + k hence the ambient and diffused intensities are of order 2 and 3 units. Find out the intensity or reflected light.

Solution: The combined consequence of ambient and diffused reflection is specified by:

I = Ia Ka + Id Kd cos θ = Ia Ka + Id Kd ( N¯ .L¯)

By using the data specified in the equation we find:

I = 2 * 0.7 + 3 * 0.8 * ((2i + 3j + 4k).(i +j +k))

= 1.4 + 2.4 (2 + 3 + 4)

= 1.4 + 9*2.4

= 23


Related Discussions:- Consider shiny surface with diffused reflection coefficient

Midpoint circle generation algorithm, Midpoint circle generation algorithm ...

Midpoint circle generation algorithm This makes use of a circle function. Based on this circle function, a decision parameter is created which is used to decide successive pixe

Line drawing algorithm, Adavantage and disadvantages of DDA and Bresenhams ...

Adavantage and disadvantages of DDA and Bresenhams line drawing algorithm

Compare bresenham line generation algorithm with dda, 1. Compare Bresenham...

1. Compare Bresenham line generation with Digital Differential Analyzer line generation. Ans.   Bresenham line generation algorithm is better than Digital Differential Analyze

Unity, what I unity of java game?

what I unity of java game?

Rotation about z-axis - transformation for 3-d rotation, Rotation about z-a...

Rotation about z-axis - Transformation for 3-d rotation Rotation about z-axis is explained by the xy-plane. Suppose a 3-D point P(x,y,z) be rotated to P'(x',y',z') along with

Computer science, what do you means by bresenham s him algorithm

what do you means by bresenham s him algorithm

Differences of forward kinematics and inverse kinematics, Question 1: (...

Question 1: (a) Provide a clear explanation of what is ‘rigging' and its use? (b) What are the basic differences of Forward Kinematics (FK) and Inverse Kinematics (IK)? Wh

3-dimentional, expalin 3-dimentional display methods

expalin 3-dimentional display methods

Scan conversion - 2d shape primitives, Scan conversion: For display of...

Scan conversion: For display of a continuously defined object, a method to map a continuous abstract object or shape into a discrete plane of computer display is needed.  This

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd