Consider shiny surface with diffused reflection coefficient, Computer Graphics

Assignment Help:

Consider a Shiny Surface Along With Diffused Reflection coefficient

Consider a shiny surface along with diffused reflection coefficient of 0.8 and ambient reflection coefficient of 0.7, the surface has standard in the direction of 2i + 3j +4k; as several light is incident on it from the direction i + j + k hence the ambient and diffused intensities are of order 2 and 3 units. Find out the intensity or reflected light.

Solution: The combined consequence of ambient and diffused reflection is specified by:

I = Ia Ka + Id Kd cos θ = Ia Ka + Id Kd ( N¯ .L¯)

By using the data specified in the equation we find:

I = 2 * 0.7 + 3 * 0.8 * ((2i + 3j + 4k).(i +j +k))

= 1.4 + 2.4 (2 + 3 + 4)

= 1.4 + 9*2.4

= 23


Related Discussions:- Consider shiny surface with diffused reflection coefficient

Z- buffer algorithm, Q.   Describe the z- Buffer algorithm for hidden surfa...

Q.   Describe the z- Buffer algorithm for hidden surface removal. Ans. Z- buffer method: This method compares surface depths at each pixel position on the projection plane. T

Line generation algorithms - graphic primitives, Line Generation Algorithms...

Line Generation Algorithms - Graphic Primitives In previous section we have discussed the case of frame buffer, here information regarding the image to be projected upon the

Principal vanishing point write respect to z-axis, Principal vanishing poin...

Principal vanishing point write respect to Z-axis Principal vanishing point w.r.t z-axis: By the 3rd row of matrix equation, we declare that the principal vanishing point w

Linearly interpolate - modeling and rendering, Linearly interpolate - Model...

Linearly interpolate - Modeling and Rendering I 4 = I 1 + t (I 2 - I 1 ); here t = (|y 1 - y 2 |)/(|y 1 - y 2 |) I D = I A + t (I B - I A ); here t = (|AD|)/(|AB|)

Briefly explain the importance of an adjustment layer, Question : (a) W...

Question : (a) What do you meant by "solo a layer " in Adobe After Effects. Explain briefly how would you perform it. (b) Briefly explain the importance of an adjustment lay

Various ways of simulating motion, Various ways of simulating motion:- ...

Various ways of simulating motion:- -        Zero Acceleration (Constant Speed)           -        Non-Zero Accelerations -        Positive accelerations

Why are all resolutions in ratio of 4:3, Q. Why are all resolutions in rati...

Q. Why are all resolutions in ratio of 4:3? The bad news is that almost every monitor can only display upto a maximum of 262,144 colours (i.e.  18 bits/pixel Colour Depth). The

Classification of animation process – cad and cam, Consequently some method...

Consequently some methods are utilized to handle this huge information and these methods are termed as animation process that are classified as: First Method: In this method,

#, normal vector

normal vector

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd