Consider shiny surface with diffused reflection coefficient, Computer Graphics

Assignment Help:

Consider a Shiny Surface Along With Diffused Reflection coefficient

Consider a shiny surface along with diffused reflection coefficient of 0.8 and ambient reflection coefficient of 0.7, the surface has standard in the direction of 2i + 3j +4k; as several light is incident on it from the direction i + j + k hence the ambient and diffused intensities are of order 2 and 3 units. Find out the intensity or reflected light.

Solution: The combined consequence of ambient and diffused reflection is specified by:

I = Ia Ka + Id Kd cos θ = Ia Ka + Id Kd ( N¯ .L¯)

By using the data specified in the equation we find:

I = 2 * 0.7 + 3 * 0.8 * ((2i + 3j + 4k).(i +j +k))

= 1.4 + 2.4 (2 + 3 + 4)

= 1.4 + 9*2.4

= 23


Related Discussions:- Consider shiny surface with diffused reflection coefficient

Structural links, Structural Links: The information contained inside the h...

Structural Links: The information contained inside the hypermedia application is classically organized in several suitable fashions. This organization is represented by using stru

Other curves - parabola and hyperbola, Other curves - parabola and hyperbol...

Other curves - parabola and hyperbola Conic sections such as parabola and hyperbola are used in many instances such as in motion planning along a trajectory or in modelling the

Computer Architecture, How many 128 x 8 RAM chips are needed to provide a m...

How many 128 x 8 RAM chips are needed to provide a memory capacity of 4096 16 bits?

Exemplify bresenham line generation algorithm by digitizing, Example: Exem...

Example: Exemplify the Bresenham line generation algorithm through digitizing the line along with end points (20, 10) and (30, 18) Solution: m =    (y2 - y1)/( x2 - x1)  =

Transformation, Explain window to view port transformation

Explain window to view port transformation

Ellipse generating algorithm, Ellipse generating algorithm: Algorithm ...

Ellipse generating algorithm: Algorithm is similar to circle algorithm. We divide the ellipse on the positive quadrant into two regions. Region 1 where the slope > -1, and Reg

Anti- aliasing, Anti- aliasing: Most aliasing artifacts, when appear in a ...

Anti- aliasing: Most aliasing artifacts, when appear in a static image at a moderate resolution, are often tolerable, and in many cases, negligible. However, they can have a signi

Simulating accelerations - computer animation, Simulating Accelerations - C...

Simulating Accelerations - Computer Animation In previous block, we have seen the dominance and function of mathematics in computer graphics and now, we will undertake the invo

Gourand shading or intensity interpolation scheme, Gourand shading OR Inten...

Gourand shading OR Intensity interpolation scheme Now there polygon is rendered through linearly interpolating intensity values across the surface. Intensity values for all po

Multimedia-applications for computer animation, Multimedia: it is the use ...

Multimedia: it is the use of different media to present a specific subject. This representation itself is a multimedia presentation implies; it brings together text and graphics.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd