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Computer simulation - Computer Aided Design
Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digital computer and analyzing the execution output. Simulation embodies the principle of "learning by doing": to learn regarding the system we must first assemble a model of several sorts and after that operate the model. The utilization of simulation is an activity which is as natural as a child who plays role. Children understand the world around them via simulating along with toys and figures, most of their interactions along with the other people, animals and objects. Like adults, we lose several of this childlike behavior but recapture it later on via computer simulation. To know reality and all of its complexity, we should build artificial objects and dynamically perform our roles along with them.
What is scan line algorithm? One way to fill the polygon is to apply the inside test. I.e. to check whether the pixel is inside the polygon or outside the polygon and then hig
What is Polygon mesh? Polygon mesh is a method to show the polygon, when the object surfaces are tiled, it is more convenient to state the surface facets with a mesh function.
Magnify a triangle with vertices A = (1,1), B = (3,1) and C = (2,2) to twice its size in such a way that A remains in its original position. Answer: You need to apply scaling b
Question: List five different areas of applications of computer graphics Answer: Five major areas of applications of computer graphics are: i) Study of molecular structures.
Flat Panel Displays - Hardware Primitives 1. Flat panel displays have now become more common. These include liquid crystal displays (LCD) and thin film electroluminescent disp
What is translation? Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the
Computations with Phong Shading Computations involved along with Phong Shading: i) Find out average unit normal vector at each polygon vertex. ii) Linearly interpol
Vecgen algorithm
Assumption regarding to the Digital Differential Analyzer Algorithm The line generation by DDA is discussed merely for the first Quadrant, whether the line lies in the other q
Display Devices - Graphics Hardware Since the importance of output and input devices has been discussed over, so let us now focus our discussion particularly on display dev
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