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Computer simulation - Computer Aided Design
Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digital computer and analyzing the execution output. Simulation embodies the principle of "learning by doing": to learn regarding the system we must first assemble a model of several sorts and after that operate the model. The utilization of simulation is an activity which is as natural as a child who plays role. Children understand the world around them via simulating along with toys and figures, most of their interactions along with the other people, animals and objects. Like adults, we lose several of this childlike behavior but recapture it later on via computer simulation. To know reality and all of its complexity, we should build artificial objects and dynamically perform our roles along with them.
Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen disp
What do you mean by scan conversion? A main task of the display processor is digitizing a picture definition given in an application program into a set of pixel-intensity valu
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Q. Describe different types of parallel and perspective projection used in computer graphics.
Polygon -Rendering Methods Now we will see the application of an illumination model to execute the rendering of standard graphics objects that are formed along with polygonal
Features for good 3-Dimentional modeling software are as: Multiple windows which permit you to view your model in each dimension. Capability to drag and drop primitive
Figure uses three dashed arcs and one small circle. Dashed line or arc is a style attribute that can be attached with a line or a curve. In OpenGL you can use the line stipple func
Composite Transformations - 2-d and 3-d Transformations We can build complicated transformations as rotation regarding to an arbitrary point, mirror reflection about a line, a
What is the full form of IGES?
AUDIO AND VIDEO: Audio and video are working as eye and ear of multimedia. Both of them are heavily contributing to any type of multimedia application. Here we discuss something r
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