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Computer simulation - Computer Aided Design
Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digital computer and analyzing the execution output. Simulation embodies the principle of "learning by doing": to learn regarding the system we must first assemble a model of several sorts and after that operate the model. The utilization of simulation is an activity which is as natural as a child who plays role. Children understand the world around them via simulating along with toys and figures, most of their interactions along with the other people, animals and objects. Like adults, we lose several of this childlike behavior but recapture it later on via computer simulation. To know reality and all of its complexity, we should build artificial objects and dynamically perform our roles along with them.
Macintosh - Hardware for computer animation It was originally designed to be graphic and desktop publishing machines. Macs did not turn into which widely known till recently, a
explain about raster in cg
Steps for clip a line segment-PQ Initially, find all the points of intersections of the line segment PQ along with the edges of the polygonal window and describe them eith
Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer
Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point
Explain about the Computer animation Computer animation is the art of creating moving images by computer software and hardware. For 3D animation, objects are designed on a
explain the registers used in video controller
Suggest a method to draw an object as in figure using four Bézier curves of suitable degree Answer: Employ four quartic Bézier curves with the endpoint of one as the initial poi
Image Processing 1. How is sampling done? Explain quantization in digital image processing? 2. Explain in brief: (1) Image Subtraction (ii) Image averaging. 3. Explain in
Phong shading OR Normal Vector Interpolation Shading In Gouraud shading we were doing direct interpolation of intensities although a more exact method for rendering a polygon
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