Computer game zenda, Game Theory

Assignment Help:

Computer Game Zenda

This game was invented by James Andreoni and Hal Varian; see their article, "Pre-Play Contracting in the Prisoners 'Dilemma".The paper also contains some code in C. Zenda is a prisoners' dilemma, but this is concealed behind a facade of playing cards and Pull and Push mouse clicks in such a way that students do not easily figure this out. (They could, from thename and word association, but few are sufficiently widelyread or addicts of the right kind of movies.) Nevertheless, the game is best played during an early week of the semester,before you have treated the dilemma in class.

Make sure you have an even number of students. The program matches them randomly in pairs. Each student sees two cards for herself in the bottom half of her screen, and two cards for the player with whom she is matched in thetop half of her screen. For each student, there is a low cardcalled her pull card, and a high card called her push card.She can use her mouse to click on one of these. If she clicks on the low (pull) card, she gets from a central kitty a number of coins (points) equal to the value of that card. If she clicks on the high (push) card, her opponent gets from the same central kitty a number of coins (points) equal to the value of that card. The objective is to get as many coins for yourself as possible. The two matched in a pair make their choices simultaneously. They do not see each other's choice untilboth have clicked, when the actual transfer of coins takes place. Then new random pairings are formed, and the proce- dure is repeated. Depending on the time available, you can typically play up to 10 rounds of this. (Usually most students figure out after 2 or 3 rounds that pull is their dominant strategy.

The values of the low and high cards a player has overher 10 rounds should be alternated in such a way as to alloweach to get the same aggregate payoff if they play the correct strategies. This evenness is important if the exercisecounts toward the course grade.Then a second phase of the game begins. Here each player has the opportunity to bribe the other into playing Push; it shows how the prisoners' dilemma can be overcome if there is some mechanism by which the players can make crediblepromises. Again randomly matched pairs are formed. Againin each pair each player sees her and her opponent's cards. First each chooses how many coins she promises to pay her opponent if (and only if) the opponent plays Push. These bribes come from the player's own kitty (winnings from thefirst phase) and not from the central kitty. The bribes are put in an escrow box. Once both have set the bribes, each can seethe bribe offered by the other.

Then they play the actual gameof clicking on the cards. When both have clicked, each getsthe points from the central kitty depending on the push orpull choices as before. If your opponent plays Push, she gets the bribe you offered from your escrow box; if your oppo-nent plays Pull, your bribe is returned to you from your escrow box. (The fact that the program resolves this disposition ofthe bribes makes the promise credible.) The bribe game is also played a number of times (typically 10 rounds) with freshrandom matching of pairs for each round. Students quite quickly find the optimal bribing strategy.

You can try different variants (treatments) of the game:allow players to talk to one another or forbid talking, keep one pairing for several rounds to see if tacit cooperation develops, and so on. We append for your information the instructionsgiven at the time of playing the game, and a report and analysis circulated later. 


Related Discussions:- Computer game zenda

Combining simultaneous and sequential moves, Combining Simultaneous and...

Combining Simultaneous and  Sequential Moves The material in this chapter covers a variety of issues that require some knowledge of the analysis of both sequential- move

State the profit maximization problem of firm, 1. Consider two firms produc...

1. Consider two firms producing an identical product in a market where the demand is described by p = 1; 200 2Y. The corresponding cost functions are c 1 (y 1 ) = y 2 1 and c 2

Bayes rule, Treating probability as a logic, Thomas Bayes defined the follo...

Treating probability as a logic, Thomas Bayes defined the following: Pr(X|Y)=Pr(Y|X)Pr(X)/Pr(Y) For example, probability that the weather was bad given that our friends playe

Calculate expected payoff, 1. The town of Sunnydale, CA is inhabited by two...

1. The town of Sunnydale, CA is inhabited by two vampires, Spike and Anya. Each night Spike and Anya independently hunt for food, which each one finds with probability 1/2 . Becaus

Bayesian game and find its bayesian equilibria, Two people are involved in ...

Two people are involved in a dispute. Person 1 does not know whether person 2 is strong or weak; she assigns probability to person 2 being strong. Person 2 is fully informed. Each

Dominated strategy , A strategy is dominated if, no matter what the other p...

A strategy is dominated if, no matter what the other players do, the strategy earns a player a smaller payoff than another strategy. Hence, a method is dominated if it's invariably

Identify the pure strategy equilibria, Consider the following three games (...

Consider the following three games (Chicken, Matching Pennies, Stag Hunt): Chicken Player 2 Player 1 D V D -100;-100 10;-10 V -10; 10 -1;-1 Matching Pennies Pla

Discriminatory auction, A multiunit auction that during which within which ...

A multiunit auction that during which within which  each winning bidder pays a unique worth which depends on the particular bid placed by every winning participant. Alternatively,

Identifying restrictions, In many cases we are interested in only one (or a...

In many cases we are interested in only one (or a few) of the equations of the model and attempts to measure its parameters statistically without a complete knowledge of the entire

Kakutani, Twentieth century mathematician who expanded on earlier fastened ...

Twentieth century mathematician who expanded on earlier fastened purpose theorems. a hard and fast purpose theorem defines the conditions on a perform, f(x), beneath that there exi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd