Computer animation tools, Computer Graphics

Assignment Help:

Computer Animation Tools

 To create various types of animation discussed above, we want to have particular software and hardware as well. Here, the fundamental constraint is regarding the choice of proper hardware and software out of the several available in the market.

Therefore, the fundamental problem is to choose or design animation tools that are expressive enough for the animator to identify what s/he wants to identify that, at the similar time, are powerful or automatic enough hence the animator does not have to identify the details that she or he is not interested in. Clearly, there is no particular tool that is going to be right for every animator or for every animation or even for all scenes in a particular animation. The suitability of a particular animation tool is based on the effect desired through the animator. An artistic piece of animation will possibly need different tools that are both software and hardware to simulate reality. With software we require to have some particular hardware to work with the involved software.


Related Discussions:- Computer animation tools

Perspective projection, Perspective Projection 1. Perspective projectio...

Perspective Projection 1. Perspective projection gives more realistic appearance and uses the same principle as used in camera. 2. Perspective projection is not an affine tr

Multimedia applications, what are activities to be undertaken or executed a...

what are activities to be undertaken or executed and the expected output of each activity for a plan creation of a movie?

Sequencing of animation design, Sequencing of Animation Design Previous...

Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr

Scan line algorithm - output primitives, Scan Line Algorithm A scan lin...

Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point

Clipping and 3d primitives, Clipping and 3D Primitives This unit introd...

Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec

Three-dimensional viewing, Three-Dimensional Viewing Three dimensional ...

Three-Dimensional Viewing Three dimensional objects are created using modelling coordinate system. The modelled objects are then placed in locations specified in the scene with

Microsoft Word 2010, what are three features to use to create your flyer to...

what are three features to use to create your flyer to market?

Ray casting - polygon rendering and ray tracing methods, Ray Casting -polyg...

Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of

Rotation about z-axis - transformation for 3-d rotation, Rotation about z-a...

Rotation about z-axis - Transformation for 3-d rotation Rotation about z-axis is explained by the xy-plane. Suppose a 3-D point P(x,y,z) be rotated to P'(x',y',z') along with

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd