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Computer Animation
The term Animation is derived from 'animate' that literally means 'to give life to', 'Animating' a thing implies to impart movement to something that can't move on its own. So as to animate something, the animator must be capable to give, either directly or indirectly as how the 'thing' is to shift by time and space. We have previously discussed different transformations; you can impart motion, size rotation and alteration and so on, to a specified graphic object. Before dealing along with complexities of animation, we have to a look at several basic ideas of Animation in further sections. In these sections we will discuss various kinds of animations.
In our childhood, we all have notice the flip book of cricketers that came free with several soft drink, where several pictures of similar person in different bowling or batting actions are intact consecutively on separate pages, as we flip the pages of the book the picture shows to be in motion, this was a flipbook where some papers of very similar size along with a particular drawing on each paper hence the viewer could flip through them. It is an easy application of the fundamental principle of Physics termed as Persistence of Vision. This low tech animation was fairly popular in the year 1800s while the Persistence of vision that is 1/16th of a second, was discovered. Such discovery led to several more interesting low tech animation devices as the zoetrope, wheel of life and so on. Later, based on several basic mathematics and physics principles, some researches were conducted that permitted us to generate 2 or 3D animations.
In this lab you will learn how to use chrominance1 to segment coloured images. Here you be detecting skin, however, you could use this method to detect other coloured regions in im
What is Aspect ratio? The ratio of vertical points to the horizontal points essential to produce length of lines in both directions of the screen is known as the Aspect ratio.
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Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact
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Describe interactive model of computer graphics and application areas of interactive computer graphics.
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Question 1: (a) Once a selection is made, what area of the image can be edited? (b) What is the purpose of saving selections? (c) How can you move a selection while you a
explain in detail the application of computer graphics in education and training?
Event Driven Devices - Polling Polling: The status of all devices is periodically checked in a repetitive manner through a polling loop. While an event happens, the loop is
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