Cohen sutherland line clippings algorithm, Computer Graphics

Assignment Help:

Cohen Sutherland Line Clippings Algorithm

The clipping problem is identified by dividing the region surrounding the window area into four segments Up as U, Down as D, Left as L, Right as R and assignment of number 1 and 0 to respective segments assists in positioning the area surrounding the window. How this positioning of areas is performed can be well determined by understood in following figure.

2465_Cohen Sutherland Line Clippings Algorithm.png

Figure: Positioning of regions surrounding the window

In figure as given above we have noticed that each coding of areas U, D, L and R is done along w.i.t. window region. Since window is neither Left nor Right, neither up nor down so, the respective bits UDLR are 0000; currently see area1 of above figure. The positioning code UDLR is 1010, that is the area1 lying on the position that is upper left side of the window. Hence, area1 has UDLR code 1010 i.e. Up so U=1, not Down so D=0, Left so L=1, not Right so R=0.

The sense of the UDLR code to identify the location of region w.i.t. window is:

1st bit ⇒ Up(U) ; 2nd bit ⇒ Down(D) ;3rd bit ⇒ Left(L) ;  4th bit ⇒ Right(R),

Currently, to perform Line clipping for different line segment that may reside within the window region partially or fully, or may not even lie in the widow area; we utilize the tool of logical ANDing among the UDLR codes of the points lying on the line.

Logical ANDing (^) operation

=>

1 ^ 1 = 1; 1 ^ 0 = 0;

between respective bits implies

 

Note:

 

0 ^ 1 = 0; 0 ^ 0 = 0

 

  • UDLR code of window is 0000 all the time and with respect to this will generate bit codes of other areas.
  • A line segment is observable if both the UDLR codes of the end points of the line segment equal to 0000 that is UDLR code of window area. If the resulting code is not 0000 then, which line segment or section of line segment may or may not be observable

Related Discussions:- Cohen sutherland line clippings algorithm

Transformation for isometric projection - transformation, Transformation fo...

Transformation for Isometric projection - Transformation Suppose that P(x,y,z) be any point in a space.  Assume as a given point P(x,y,z) is projected to the P'(x'y',z') on t

Determine the advantages of raster-scan systems, Determine the advantages o...

Determine the advantages of raster-scan systems (i)  Rasterisation is now performed faster since a special purpose processor is used. (ii)  The CPU is not slowed down by the

What do you mean by parabolic splines, What do you mean by parabolic spline...

What do you mean by parabolic splines?  For parabolic splines a parabola is fitted by the first three points p1, p2,p3 of the data array of kot points. Then a second parabolic

Mathematics-applications for computer animation, Mathematics: There are so...

Mathematics: There are some area like Probability, combination, permutation, etc.,that can be well explained along with the help of animation, that helps in enhancing the learning

Achieve a perspective projection on the plane of unit cube, Achieve a persp...

Achieve a perspective projection on the z = 0 plane of the unit cube, demonstrated in Figure (l) from the cop at E (0, 0, 10) upon the z-axis. Figure: I 01:  currently c

Parallel projection, Parallel Projection In parallel projection, object...

Parallel Projection In parallel projection, objects in scene are projected onto the 2D view plane along rays parallel to a projection vector. Parallel projection is orthogra

Vecgen algorithem for line, explain vecgen algorithem for line drawing in c...

explain vecgen algorithem for line drawing in computer graphics

Line drawing - points and lines, Line Drawing - Points and lines Line ...

Line Drawing - Points and lines Line drawing is accomplished through computing the intermediate point coordinates along the line path between two given end points. Since, scre

Reflection, examples and equation of reflection

examples and equation of reflection

Important notes for negative accelerations, Important Notes for Negative Ac...

Important Notes for Negative Accelerations Note : Having projections of points on curve, above Y axis we will obtain a pattern similar to figure 8 that is needed to produce ne

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd