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Cohen Sutherland algorithm
Point clipping is very simple. All you need to check is whether a point is inside the window extremes in x- and y-directions. For line clipping several algorithms have been introduced over the years and many refinements have also been suggested by people in order to improve the performance of the algorithms. One of the first algorithms that is still being used in applications is Cohen Sutherland algorithm.
Transformation for 3-D Reflection For 3-Dimensions reflections, we should to know the reference plane, which is a plane about that reflection is to be considered. Remember tha
Advantages of the z-buffer method: 1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm
normal vector
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Cyrus Beck Algorithm - Line Clipping Algorithm Cyrus Beck Line clipping algorithm is actually, a parametric line-clipping algorithm. The term parametric means that we requi
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